ShaderConstant.SetValueTranspose Method
Sets the value of a ShaderConstant to an array.
Overload List
Name | Description |
---|---|
ShaderConstant.SetValueTranspose (GraphicsDevice, Matrix) | Sets the value of a ShaderConstant to an matrix. |
ShaderConstant.SetValueTranspose (GraphicsDevice, Matrix[]) | Sets the value of a ShaderConstant to an array of matrices. |
See Also
Reference
ShaderConstant Class
ShaderConstant Members
Microsoft.Xna.Framework.Graphics Namespace