ShaderConstant.SetValueTranspose Method (GraphicsDevice, Matrix )
Sets the value of a ShaderConstant to an array of matrices.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public void SetValueTranspose (
GraphicsDevice graphicsDevice,
Matrix[] value
)
Parameters
- graphicsDevice
The GraphicsDevice associated with the ShaderConstant. - value
The array of values to set the ShaderConstant to.
See Also
Reference
ShaderConstant Class
ShaderConstant Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista