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ShaderConstant.SetValueTranspose Method (GraphicsDevice, Matrix )

Sets the value of a ShaderConstant to an array of matrices.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public void SetValueTranspose (
         GraphicsDevice graphicsDevice,
         Matrix[] value
)

Parameters

See Also

Reference

ShaderConstant Class
ShaderConstant Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista