Viewport2DVisual3D.Visual Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the 2-D visual to be placed on the 3-D object.
public:
property System::Windows::Media::Visual ^ Visual { System::Windows::Media::Visual ^ get(); void set(System::Windows::Media::Visual ^ value); };
public System.Windows.Media.Visual Visual { get; set; }
member this.Visual : System.Windows.Media.Visual with get, set
Public Property Visual As Visual
Property Value
The visual to be placed on the 3-D object.
Examples
The following example shows how to place a button, a 2-D object, on a 3-D object:
<Viewport3D>
<Viewport3D.Camera>
<PerspectiveCamera Position="0, 0, 4"/>
</Viewport3D.Camera>
<!-- Button on 3D -->
<Viewport2DVisual3D>
<!-- Give the plane a slight rotation -->
<Viewport2DVisual3D.Transform>
<RotateTransform3D>
<RotateTransform3D.Rotation>
<AxisAngleRotation3D Angle="40" Axis="0, 1, 0" />
</RotateTransform3D.Rotation>
</RotateTransform3D>
</Viewport2DVisual3D.Transform>
<!-- The Geometry, Material, and Visual for the Viewport2DVisual3D -->
<Viewport2DVisual3D.Geometry>
<MeshGeometry3D Positions="-1,1,0 -1,-1,0 1,-1,0 1,1,0"
TextureCoordinates="0,0 0,1 1,1 1,0" TriangleIndices="0 1 2 0 2 3"/>
</Viewport2DVisual3D.Geometry>
<Viewport2DVisual3D.Material>
<DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="True" Brush="White"/>
</Viewport2DVisual3D.Material>
<Button>Hello, 3D</Button>
</Viewport2DVisual3D>
<!-- Lights -->
<ModelVisual3D>
<ModelVisual3D.Content>
<DirectionalLight Color="#FFFFFFFF" Direction="0,0,-1"/>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D>
Remarks
The visual is first applied to the VisualBrush, which is then used on the 3-D object.
Visual is introduced in the .NET Framework version 3.5.
Applies to
Samarbeta med oss på GitHub
Källan för det här innehållet finns på GitHub, där du även kan skapa och granska ärenden och pull-begäranden. Se vår deltagarguide för mer information.