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InertiaProcessor2D.InitialOriginX Property

Definition

Gets or sets the x-coordinate for the initial origin, in coordinate units.

public:
 property float InitialOriginX { float get(); void set(float value); };
public float InitialOriginX { get; set; }
member this.InitialOriginX : single with get, set
Public Property InitialOriginX As Single

Property Value

The x-coordinate for the initial origin, in coordinate units.

Remarks

The origin point represented by the InitialOriginX and InitialOriginY properties is the average position of all manipulators associated with an element.

A valid value for InitialOriginX is any finite number. The default value is 0.0.

Applies to