MessageQueuePermission.PermissionEntries Property
Definition
Important
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Gets the collection of permission entries for this permissions request.
public:
property System::Messaging::MessageQueuePermissionEntryCollection ^ PermissionEntries { System::Messaging::MessageQueuePermissionEntryCollection ^ get(); };
public System.Messaging.MessageQueuePermissionEntryCollection PermissionEntries { get; }
member this.PermissionEntries : System.Messaging.MessageQueuePermissionEntryCollection
Public ReadOnly Property PermissionEntries As MessageQueuePermissionEntryCollection
Property Value
A MessageQueuePermissionEntryCollection that contains the permission entries for this permissions request.
Examples
The following code example creates a new instance of MessageQueuePermission and gets the value of its PermissionEntries property.
// Connect to a queue on the local computer.
MessageQueue queue = new MessageQueue(".\\exampleQueue");
// Create an array of type MessageQueuePermissionEntry.
MessageQueuePermissionEntry[] entries =
new MessageQueuePermissionEntry[1];
// Create a new instance of MessageQueuePermissionEntry and place the
// instance in the array.
string machineName = queue.MachineName;
string label = queue.Label;
entries[0] = new MessageQueuePermissionEntry(
MessageQueuePermissionAccess.Receive,
machineName,
label,
queue.Category.ToString());
// Create a new instance of MessageQueuePermission.
MessageQueuePermission permission = new MessageQueuePermission(
entries);
// Create a new instance of MessageQueuePermissionEntryCollection and
// use it to retrieve the permission's PermissionEntries property
// value.
MessageQueuePermissionEntryCollection collection =
permission.PermissionEntries;
// Loop through the collection.
foreach(MessageQueuePermissionEntry entry in collection)
{
// Display the property values of each MessageQueuePermissionEntry.
Console.WriteLine("PermissionAccess: {0}", entry.PermissionAccess);
Console.WriteLine("MachineName: {0}", entry.MachineName);
Console.WriteLine("Label: {0}", entry.Label);
Console.WriteLine("Category: {0}", entry.Category.ToString());
}
Applies to
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