AdvSimd.RoundToNearest Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
RoundToNearest(Vector128<Single>) |
float32x4_t vrndnq_f32 (float32x4_t a) A32: VRINTN.F32 Qd, Qm A64: FRINTN Vd.4S, Vn.4S |
RoundToNearest(Vector64<Single>) |
float32x2_t vrndn_f32 (float32x2_t a) A32: VRINTN.F32 Dd, Dm A64: FRINTN Vd.2S, Vn.2S |
RoundToNearest(Vector128<Single>)
float32x4_t vrndnq_f32 (float32x4_t a)
A32: VRINTN.F32 Qd, Qm
A64: FRINTN Vd.4S, Vn.4S
public:
static System::Runtime::Intrinsics::Vector128<float> RoundToNearest(System::Runtime::Intrinsics::Vector128<float> value);
public static System.Runtime.Intrinsics.Vector128<float> RoundToNearest(System.Runtime.Intrinsics.Vector128<float> value);
static member RoundToNearest : System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function RoundToNearest (value As Vector128(Of Single)) As Vector128(Of Single)
Parameters
Returns
Applies to
RoundToNearest(Vector64<Single>)
float32x2_t vrndn_f32 (float32x2_t a)
A32: VRINTN.F32 Dd, Dm
A64: FRINTN Vd.2S, Vn.2S
public:
static System::Runtime::Intrinsics::Vector64<float> RoundToNearest(System::Runtime::Intrinsics::Vector64<float> value);
public static System.Runtime.Intrinsics.Vector64<float> RoundToNearest(System.Runtime.Intrinsics.Vector64<float> value);
static member RoundToNearest : System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<single>
Public Shared Function RoundToNearest (value As Vector64(Of Single)) As Vector64(Of Single)
Parameters
Returns
Applies to
Совместная работа с нами на GitHub
Источник этого содержимого можно найти на GitHub, где также можно создавать и просматривать проблемы и запросы на вытягивание. Дополнительные сведения см. в нашем руководстве для участников.