IUiTranslationStateCallback.OnStarted Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
OnStarted(ULocale, ULocale) |
The system is requesting translation of the UI from |
OnStarted(ULocale, ULocale, String) |
The system is requesting translation of the UI from |
OnStarted(ULocale, ULocale)
The system is requesting translation of the UI from sourceLocale
to targetLocale
.
[Android.Runtime.Register("onStarted", "(Landroid/icu/util/ULocale;Landroid/icu/util/ULocale;)V", "GetOnStarted_Landroid_icu_util_ULocale_Landroid_icu_util_ULocale_Handler:Android.Views.Translation.IUiTranslationStateCallback, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", ApiSince=31)]
public virtual void OnStarted (Android.Icu.Util.ULocale sourceLocale, Android.Icu.Util.ULocale targetLocale);
[<Android.Runtime.Register("onStarted", "(Landroid/icu/util/ULocale;Landroid/icu/util/ULocale;)V", "GetOnStarted_Landroid_icu_util_ULocale_Landroid_icu_util_ULocale_Handler:Android.Views.Translation.IUiTranslationStateCallback, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", ApiSince=31)>]
abstract member OnStarted : Android.Icu.Util.ULocale * Android.Icu.Util.ULocale -> unit
override this.OnStarted : Android.Icu.Util.ULocale * Android.Icu.Util.ULocale -> unit
Parameters
- sourceLocale
- ULocale
ULocale
the UI is being translated from.
- targetLocale
- ULocale
ULocale
the UI is being translated to.
- Attributes
Remarks
The system is requesting translation of the UI from sourceLocale
to targetLocale
.
This is also called if either the requested sourceLocale
or targetLocale
has changed.
Apps should implement #onStarted(ULocale, ULocale, String)
instead if they need the name of the package that owns the activity being translated.
Apps with minSdkVersion lower than android.os.Build.VERSION_CODES#TIRAMISU
<em>must</em> implement this method if they want to handle the "started" event.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
OnStarted(ULocale, ULocale, String)
The system is requesting translation of the UI from sourceLocale
to targetLocale
.
[Android.Runtime.Register("onStarted", "(Landroid/icu/util/ULocale;Landroid/icu/util/ULocale;Ljava/lang/String;)V", "GetOnStarted_Landroid_icu_util_ULocale_Landroid_icu_util_ULocale_Ljava_lang_String_Handler:Android.Views.Translation.IUiTranslationStateCallback, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", ApiSince=33)]
public virtual void OnStarted (Android.Icu.Util.ULocale sourceLocale, Android.Icu.Util.ULocale targetLocale, string packageName);
[<Android.Runtime.Register("onStarted", "(Landroid/icu/util/ULocale;Landroid/icu/util/ULocale;Ljava/lang/String;)V", "GetOnStarted_Landroid_icu_util_ULocale_Landroid_icu_util_ULocale_Ljava_lang_String_Handler:Android.Views.Translation.IUiTranslationStateCallback, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", ApiSince=33)>]
abstract member OnStarted : Android.Icu.Util.ULocale * Android.Icu.Util.ULocale * string -> unit
override this.OnStarted : Android.Icu.Util.ULocale * Android.Icu.Util.ULocale * string -> unit
Parameters
- sourceLocale
- ULocale
ULocale
the UI is being translated from.
- targetLocale
- ULocale
ULocale
the UI is being translated to.
- packageName
- String
The name of the package that owns the activity being translated.
- Attributes
Remarks
The system is requesting translation of the UI from sourceLocale
to targetLocale
.
This is also called if either the requested sourceLocale
or targetLocale
has changed.
Apps <em>may</em> implement #onStarted(ULocale, ULocale)
instead if they don't need the name of the package that owns the activity being translated.
Apps with minSdkVersion lower than android.os.Build.VERSION_CODES#TIRAMISU
<em>must</em> implement #onStarted(ULocale, ULocale)
if they want to handle the "started" event.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.