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Texture3D.GetData Method

Gets a copy of the texture data.

Overload List

Name Description
Texture3D.GetData (Int32, Int32, Int32, Int32, Int32, Int32, Int32, T[], Int32, Int32) Gets a copy of 3D texture data, specifying a mimap level, source rectangle, start index, and number of elements.
Texture3D.GetData (T[]) Gets a copy of 3D texture data.
Texture3D.GetData (T[], Int32, Int32) Gets a copy of 3D texture data, specifying a start index and number of elements.

See Also

Reference

Texture3D Class
Texture3D Members
Microsoft.Xna.Framework.Graphics Namespace