GL.TexSubImage3D Método
Definição
Importante
Algumas informações se referem a produtos de pré-lançamento que podem ser substancialmente modificados antes do lançamento. A Microsoft não oferece garantias, expressas ou implícitas, das informações aqui fornecidas.
Sobrecargas
TexSubImage3D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)
Cuidado
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, IntPtr pixels);
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * nativeint -> unit
Parâmetros
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
-
IntPtr
nativeint
- Atributos
Aplica-se a
TexSubImage3D(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels);
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * nativeint -> unit
Parâmetros
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
-
IntPtr
nativeint
- Atributos
Aplica-se a
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[] -> unit (requires 'T10 : struct)
Parâmetros de tipo
- T10
Parâmetros
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10[]
- Atributos
Aplica-se a
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[,,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[,,] -> unit (requires 'T10 : struct)
Parâmetros de tipo
- T10
Parâmetros
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10[,,]
- Atributos
Aplica-se a
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, out T10 pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * -> unit (requires 'T10 : struct)
Parâmetros de tipo
- T10
Parâmetros
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10
- Atributos
Aplica-se a
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[,] -> unit (requires 'T10 : struct)
Parâmetros de tipo
- T10
Parâmetros
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10[,]
- Atributos
Aplica-se a
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,])
Cuidado
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[,] -> unit (requires 'T10 : struct)
Parâmetros de tipo
- T10
Parâmetros
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10[,]
- Atributos
Aplica-se a
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,,])
Cuidado
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[,,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[,,] -> unit (requires 'T10 : struct)
Parâmetros de tipo
- T10
Parâmetros
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10[,,]
- Atributos
Aplica-se a
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10)
Cuidado
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, out T10 pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * -> unit (requires 'T10 : struct)
Parâmetros de tipo
- T10
Parâmetros
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10
- Atributos
Aplica-se a
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[])
Cuidado
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[] -> unit (requires 'T10 : struct)
Parâmetros de tipo
- T10
Parâmetros
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10[]
- Atributos