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SpacePinOrientable.PushRotation(IAlignmentManager, Quaternion) Método

Definição

Aceite a rotação conforme calculado pelo IOrienter.

public void PushRotation (Microsoft.MixedReality.WorldLocking.Core.IAlignmentManager mgr, UnityEngine.Quaternion lockedRotation);
abstract member PushRotation : Microsoft.MixedReality.WorldLocking.Core.IAlignmentManager * UnityEngine.Quaternion -> unit
override this.PushRotation : Microsoft.MixedReality.WorldLocking.Core.IAlignmentManager * UnityEngine.Quaternion -> unit
Public Sub PushRotation (mgr As IAlignmentManager, lockedRotation As Quaternion)

Parâmetros

mgr
IAlignmentManager

O gerenciador de alinhamento que precisa receber a Pose atualizada.

lockedRotation
UnityEngine.Quaternion

A nova rotação bloqueada do mundo a ser adotada.

Implementações

Aplica-se a