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GameInputRumbleMotors

Enumerates the API supported rumble motors for an input device.

Syntax

typedef enum GameInputRumbleMotors  
{  
    GameInputRumbleNone = 0x00000000,  
    GameInputRumbleLowFrequency = 0x00000001,  
    GameInputRumbleHighFrequency = 0x00000002,  
    GameInputRumbleLeftTrigger = 0x00000004,  
    GameInputRumbleRightTrigger = 0x00000008  
} GameInputRumbleMotors  

Constants

Constant Description
GameInputRumbleNone Not a rumble motor.
GameInputRumbleLowFrequency Low frequency rumble motor.
GameInputRumbleHighFrequency High frequency rumble motor.
GameInputRumbleLeftTrigger Left trigger rumble motor.
GameInputRumbleRightTrigger Right trigger rumble motor.

Remarks

Rumble enumeration is based on the Xbox game pad but other devices are supported.
Member of GameInputDeviceInfo.
Member of GameInputHapticFeedbackMotorInfo.

Requirements

Header: GameInput.h

Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

Input API Overview
GameInput
GameInputDeviceInfo.
GameInputHapticFeedbackMotorInfo.