CompositeActivityDesigner.InsertActivities Método
Definição
Importante
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Insere as atividades no designer.
Sobrecargas
InsertActivities(HitTestInfo, ReadOnlyCollection<Activity>) |
Insere as atividades especificadas no designer no local especificado. |
InsertActivities(CompositeActivityDesigner, HitTestInfo, ReadOnlyCollection<Activity>, String) |
Insere atividades no designer no local especificado usando uma transação. |
InsertActivities(HitTestInfo, ReadOnlyCollection<Activity>)
Insere as atividades especificadas no designer no local especificado.
public:
virtual void InsertActivities(System::Workflow::ComponentModel::Design::HitTestInfo ^ insertLocation, System::Collections::ObjectModel::ReadOnlyCollection<System::Workflow::ComponentModel::Activity ^> ^ activitiesToInsert);
public virtual void InsertActivities (System.Workflow.ComponentModel.Design.HitTestInfo insertLocation, System.Collections.ObjectModel.ReadOnlyCollection<System.Workflow.ComponentModel.Activity> activitiesToInsert);
abstract member InsertActivities : System.Workflow.ComponentModel.Design.HitTestInfo * System.Collections.ObjectModel.ReadOnlyCollection<System.Workflow.ComponentModel.Activity> -> unit
override this.InsertActivities : System.Workflow.ComponentModel.Design.HitTestInfo * System.Collections.ObjectModel.ReadOnlyCollection<System.Workflow.ComponentModel.Activity> -> unit
Public Overridable Sub InsertActivities (insertLocation As HitTestInfo, activitiesToInsert As ReadOnlyCollection(Of Activity))
Parâmetros
- insertLocation
- HitTestInfo
O local no designer para inserir as atividades.
- activitiesToInsert
- ReadOnlyCollection<Activity>
A lista de atividades a ser inserida.
Comentários
Use InsertActivities para inserir uma lista de atividades no local especificado.
Antes de chamar InsertActivities, use CanInsertActivities para garantir que as atividades especificadas possam ser inseridas.
Aplica-se a
InsertActivities(CompositeActivityDesigner, HitTestInfo, ReadOnlyCollection<Activity>, String)
Insere atividades no designer no local especificado usando uma transação.
public:
static void InsertActivities(System::Workflow::ComponentModel::Design::CompositeActivityDesigner ^ compositeActivityDesigner, System::Workflow::ComponentModel::Design::HitTestInfo ^ insertLocation, System::Collections::ObjectModel::ReadOnlyCollection<System::Workflow::ComponentModel::Activity ^> ^ activitiesToInsert, System::String ^ undoTransactionDescription);
public static void InsertActivities (System.Workflow.ComponentModel.Design.CompositeActivityDesigner compositeActivityDesigner, System.Workflow.ComponentModel.Design.HitTestInfo insertLocation, System.Collections.ObjectModel.ReadOnlyCollection<System.Workflow.ComponentModel.Activity> activitiesToInsert, string undoTransactionDescription);
static member InsertActivities : System.Workflow.ComponentModel.Design.CompositeActivityDesigner * System.Workflow.ComponentModel.Design.HitTestInfo * System.Collections.ObjectModel.ReadOnlyCollection<System.Workflow.ComponentModel.Activity> * string -> unit
Public Shared Sub InsertActivities (compositeActivityDesigner As CompositeActivityDesigner, insertLocation As HitTestInfo, activitiesToInsert As ReadOnlyCollection(Of Activity), undoTransactionDescription As String)
Parâmetros
- compositeActivityDesigner
- CompositeActivityDesigner
O designer no qual as atividades serão inseridas.
- insertLocation
- HitTestInfo
O local no designer no qual as atividades serão inseridas.
- activitiesToInsert
- ReadOnlyCollection<Activity>
A lista de atividades a ser inserida.
- undoTransactionDescription
- String
Descrição da transação de designer criada pela inserção.
Exemplos
O exemplo a seguir demonstra a adição de um novo branch usando um designer com base na CompositeActivityDesigner classe. Se CanInsertActivities retornar true, um novo branch será criado usando o InsertActivities método.
protected override CompositeActivity OnCreateNewBranch()
{
return new ParallelIfBranch();
}
private void OnAddBranch(object sender, EventArgs e)
{
CompositeActivity activity1 = this.OnCreateNewBranch();
CompositeActivity activity2 = base.Activity as CompositeActivity;
if ((activity2 != null) && (activity1 != null))
{
int num1 = this.ContainedDesigners.Count;
Activity[] activityArray1 = new Activity[] { activity1 };
if (CanInsertActivities(new ConnectorHitTestInfo(this, HitTestLocations.Designer, activity2.Activities.Count),
new List<Activity>(activityArray1).AsReadOnly()))
{
CompositeActivityDesigner.InsertActivities(this,
new ConnectorHitTestInfo(this, HitTestLocations.Designer, activity2.Activities.Count),
new List<Activity>(activityArray1).AsReadOnly(),
string.Format("Adding branch {0}", activity1.GetType().Name));
if ((this.ContainedDesigners.Count > num1) && (this.ContainedDesigners.Count > 0))
{
this.ContainedDesigners[this.ContainedDesigners.Count - 1].EnsureVisible();
}
}
}
}
Protected Overrides Function OnCreateNewBranch() As CompositeActivity
Return New ParallelIfBranch()
End Function
Private Sub OnAddBranch(ByVal sender As Object, ByVal e As EventArgs)
Dim activity1 As CompositeActivity = Me.OnCreateNewBranch()
Dim activity2 As CompositeActivity = CType(MyBase.Activity, CompositeActivity)
If (activity2 IsNot Nothing) And (activity1 IsNot Nothing) Then
Dim num1 As Integer = Me.ContainedDesigners.Count
Dim activityArray1() As Activity = {activity1}
If (CanInsertActivities(New ConnectorHitTestInfo(Me, HitTestLocations.Designer, activity2.Activities.Count), _
New List(Of Activity)(activityArray1).AsReadOnly())) Then
CompositeActivityDesigner.InsertActivities(Me, _
New ConnectorHitTestInfo(Me, HitTestLocations.Designer, activity2.Activities.Count), _
New List(Of Activity)(activityArray1).AsReadOnly(), _
String.Format("Adding branch 0}", activity1.GetType().Name))
If (Me.ContainedDesigners.Count > num1) And (Me.ContainedDesigners.Count > 0) Then
Me.ContainedDesigners(Me.ContainedDesigners.Count - 1).EnsureVisible()
End If
End If
End If
End Sub
Comentários
Use InsertActivities para inserir uma lista de atividades na atividade composta.
Antes de chamar InsertActivities, use CanInsertActivities para garantir que a lista especificada de atividades possa ser inserida.