Avx10v2.V512.ConvertToSByteWithSaturationAndZeroExtendToInt32 Method
Definition
Important
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Overloads
ConvertToSByteWithSaturationAndZeroExtendToInt32(Vector512<Single>) | |
ConvertToSByteWithSaturationAndZeroExtendToInt32(Vector512<Single>, FloatRoundingMode) |
ConvertToSByteWithSaturationAndZeroExtendToInt32(Vector512<Single>)
public:
static System::Runtime::Intrinsics::Vector512<int> ConvertToSByteWithSaturationAndZeroExtendToInt32(System::Runtime::Intrinsics::Vector512<float> value);
public static System.Runtime.Intrinsics.Vector512<int> ConvertToSByteWithSaturationAndZeroExtendToInt32(System.Runtime.Intrinsics.Vector512<float> value);
static member ConvertToSByteWithSaturationAndZeroExtendToInt32 : System.Runtime.Intrinsics.Vector512<single> -> System.Runtime.Intrinsics.Vector512<int>
Public Shared Function ConvertToSByteWithSaturationAndZeroExtendToInt32 (value As Vector512(Of Single)) As Vector512(Of Integer)
Parameters
Returns
Applies to
ConvertToSByteWithSaturationAndZeroExtendToInt32(Vector512<Single>, FloatRoundingMode)
public:
static System::Runtime::Intrinsics::Vector512<int> ConvertToSByteWithSaturationAndZeroExtendToInt32(System::Runtime::Intrinsics::Vector512<float> value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static System.Runtime.Intrinsics.Vector512<int> ConvertToSByteWithSaturationAndZeroExtendToInt32(System.Runtime.Intrinsics.Vector512<float> value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertToSByteWithSaturationAndZeroExtendToInt32 : System.Runtime.Intrinsics.Vector512<single> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> System.Runtime.Intrinsics.Vector512<int>
Public Shared Function ConvertToSByteWithSaturationAndZeroExtendToInt32 (value As Vector512(Of Single), mode As FloatRoundingMode) As Vector512(Of Integer)
Parameters
- mode
- FloatRoundingMode
Returns
Applies to
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