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Vector4.Transform Método

Definição

Sobrecargas

Transform(Vector4, Matrix4)
Transform(Vector4, Quaternion)
Transform(Vector4, Matrix4, Vector4)

Transformar um vetor pela matriz fornecida

Transform(Vector4, Quaternion, Vector4)

Transform(Vector4, Matrix4)

public static OpenTK.Vector4 Transform (OpenTK.Vector4 vec, OpenTK.Matrix4 mat);
static member Transform : OpenTK.Vector4 * OpenTK.Matrix4 -> OpenTK.Vector4

Parâmetros

vec
Vector4
mat
Matrix4

Retornos

Aplica-se a

Transform(Vector4, Quaternion)

public static OpenTK.Vector4 Transform (OpenTK.Vector4 vec, OpenTK.Quaternion quat);
static member Transform : OpenTK.Vector4 * OpenTK.Quaternion -> OpenTK.Vector4

Parâmetros

vec
Vector4
quat
Quaternion

Retornos

Aplica-se a

Transform(Vector4, Matrix4, Vector4)

Transformar um vetor pela matriz fornecida

public static void Transform (ref OpenTK.Vector4 vec, ref OpenTK.Matrix4 mat, out OpenTK.Vector4 result);
static member Transform :  *  *  -> unit

Parâmetros

vec
Vector4

O vetor a ser transformado

mat
Matrix4

A transformação desejada

result
Vector4

O vetor transformado

Aplica-se a

Transform(Vector4, Quaternion, Vector4)

public static void Transform (ref OpenTK.Vector4 vec, ref OpenTK.Quaternion quat, out OpenTK.Vector4 result);
static member Transform :  *  *  -> unit

Parâmetros

vec
Vector4
quat
Quaternion
result
Vector4

Aplica-se a