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CGPath.AddRelativeArc Método

Definição

Sobrecargas

AddRelativeArc(nfloat, nfloat, nfloat, nfloat, nfloat)
AddRelativeArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat)

AddRelativeArc(nfloat, nfloat, nfloat, nfloat, nfloat)

public void AddRelativeArc (nfloat x, nfloat y, nfloat radius, nfloat startAngle, nfloat delta);
member this.AddRelativeArc : nfloat * nfloat * nfloat * nfloat * nfloat -> unit

Parâmetros

x
nfloat
y
nfloat
radius
nfloat
startAngle
nfloat
delta
nfloat

Aplica-se a

AddRelativeArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat)

public void AddRelativeArc (CoreGraphics.CGAffineTransform m, nfloat x, nfloat y, nfloat radius, nfloat startAngle, nfloat delta);
member this.AddRelativeArc : CoreGraphics.CGAffineTransform * nfloat * nfloat * nfloat * nfloat * nfloat -> unit

Parâmetros

x
nfloat
y
nfloat
radius
nfloat
startAngle
nfloat
delta
nfloat

Aplica-se a