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InputScope Class

Definition

Represents information related to the data provided by an input method.

public ref class InputScope sealed : DependencyObject
/// [Windows.Foundation.Metadata.Activatable(65536, "Microsoft.UI.Xaml.WinUIContract")]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class InputScope final : DependencyObject
[Windows.Foundation.Metadata.Activatable(65536, "Microsoft.UI.Xaml.WinUIContract")]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class InputScope : DependencyObject
Public NotInheritable Class InputScope
Inherits DependencyObject
Inheritance
Object Platform::Object IInspectable DependencyObject InputScope
Attributes

Remarks

Note

An input method (or Input Method Editor (IME)) specifies how data, such as keyboard strokes, mouse movements, or speech dictation is recognized as input. This provides users with the ability to specify characters and symbols that are not displayed on their input devices. For example, languages that have more graphemes (a unit of text displayed as a single character) than there are keys on the keyboard.

The input scope indicates the expected input so that the XAML framework can display an appropriately formatted touch keyboard (or Soft Input Panel (SIP)). The input scope does not perform any validation, and does not prevent the user from providing any input through a hardware keyboard or otherwise.

Constructors

InputScope()

Initializes a new instance of the InputScope class.

Properties

Dispatcher

Always returns null in a Windows App SDK app. Use DispatcherQueue instead.

(Inherited from DependencyObject)
DispatcherQueue

Gets the DispatcherQueue that this object is associated with. The DispatcherQueue represents a facility that can access the DependencyObject on the UI thread even if the code is initiated by a non-UI thread.

(Inherited from DependencyObject)
Names

Gets a collection of valid InputScopeName items that are relevant to this InputScope.

Methods

ClearValue(DependencyProperty)

Clears the local value of a dependency property.

(Inherited from DependencyObject)
GetAnimationBaseValue(DependencyProperty)

Returns any base value established for a dependency property, which would apply in cases where an animation is not active.

(Inherited from DependencyObject)
GetValue(DependencyProperty)

Returns the current effective value of a dependency property from a DependencyObject.

(Inherited from DependencyObject)
ReadLocalValue(DependencyProperty)

Returns the local value of a dependency property, if a local value is set.

(Inherited from DependencyObject)
RegisterPropertyChangedCallback(DependencyProperty, DependencyPropertyChangedCallback)

Registers a notification function for listening to changes to a specific DependencyProperty on this DependencyObject instance.

(Inherited from DependencyObject)
SetValue(DependencyProperty, Object)

Sets the local value of a dependency property on a DependencyObject.

(Inherited from DependencyObject)
UnregisterPropertyChangedCallback(DependencyProperty, Int64)

Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback.

(Inherited from DependencyObject)

Applies to

See also