Sse2.Shuffle Metoda
Definicja
Ważne
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Przeciążenia
Shuffle(Vector128<Int32>, Byte) |
__m128i _mm_shuffle_epi32 (__m128i int immediate) PSHUFD xmm, xmm/m128, imm8 |
Shuffle(Vector128<UInt32>, Byte) |
__m128i _mm_shuffle_epi32 (__m128i int immediate) PSHUFD xmm, xmm/m128, imm8 |
Shuffle(Vector128<Double>, Vector128<Double>, Byte) |
__m128d _mm_shuffle_pd (__m128d a, __m128d b, int immediate) SHUFPD xmm, xmm/m128, imm8 |
Shuffle(Vector128<Int32>, Byte)
- Źródło:
- Sse2.cs
- Źródło:
- Sse2.cs
- Źródło:
- Sse2.cs
__m128i _mm_shuffle_epi32 (__m128i int immediate)
PSHUFD xmm, xmm/m128, imm8
public:
static System::Runtime::Intrinsics::Vector128<int> Shuffle(System::Runtime::Intrinsics::Vector128<int> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector128<int> Shuffle (System.Runtime.Intrinsics.Vector128<int> value, byte control);
static member Shuffle : System.Runtime.Intrinsics.Vector128<int> * byte -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function Shuffle (value As Vector128(Of Integer), control As Byte) As Vector128(Of Integer)
Parametry
- control
- Byte
Zwraca
Dotyczy
Shuffle(Vector128<UInt32>, Byte)
- Źródło:
- Sse2.cs
- Źródło:
- Sse2.cs
- Źródło:
- Sse2.cs
__m128i _mm_shuffle_epi32 (__m128i int immediate)
PSHUFD xmm, xmm/m128, imm8
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> Shuffle(System::Runtime::Intrinsics::Vector128<System::UInt32> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector128<uint> Shuffle (System.Runtime.Intrinsics.Vector128<uint> value, byte control);
static member Shuffle : System.Runtime.Intrinsics.Vector128<uint32> * byte -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function Shuffle (value As Vector128(Of UInteger), control As Byte) As Vector128(Of UInteger)
Parametry
- control
- Byte
Zwraca
Dotyczy
Shuffle(Vector128<Double>, Vector128<Double>, Byte)
- Źródło:
- Sse2.cs
- Źródło:
- Sse2.cs
- Źródło:
- Sse2.cs
__m128d _mm_shuffle_pd (__m128d a, __m128d b, int immediate)
SHUFPD xmm, xmm/m128, imm8
public:
static System::Runtime::Intrinsics::Vector128<double> Shuffle(System::Runtime::Intrinsics::Vector128<double> left, System::Runtime::Intrinsics::Vector128<double> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector128<double> Shuffle (System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, byte control);
static member Shuffle : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> * byte -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function Shuffle (left As Vector128(Of Double), right As Vector128(Of Double), control As Byte) As Vector128(Of Double)
Parametry
- control
- Byte