Udostępnij za pośrednictwem


Rdm.MultiplyRoundedDoublingAndAddSaturateHigh Metoda

Definicja

Przeciążenia

MultiplyRoundedDoublingAndAddSaturateHigh(Vector128<Int16>, Vector128<Int16>, Vector128<Int16>)

int16x8_t vqrdmlahq_s16 (int16x8_t a, int16x8_t b, int16x8_t c) A32: VQRDMLAH. S16 Qd, Qn, Qm A64: SQRDMLAH Vd.8H, Vn.8H, Vm.8H

MultiplyRoundedDoublingAndAddSaturateHigh(Vector128<Int32>, Vector128<Int32>, Vector128<Int32>)

int32x4_t vqrdmlahq_s32 (int32x4_t a, int32x4_t b, int32x4_t c) A32: VQRDMLAH. S32 Qd, Qn, Qm A64: SQRDMLAH Vd.4S, Vn.4S, Vm.4S

MultiplyRoundedDoublingAndAddSaturateHigh(Vector64<Int16>, Vector64<Int16>, Vector64<Int16>)

int16x4_t vqrdmlah_s16 (int16x4_t a, int16x4_t b, int16x4_t c) A32: VQRDMLAH. S16 Dd, Dn, Dm A64: SQRDMLAH Vd.4H, Vn.4H, Vm.4H

MultiplyRoundedDoublingAndAddSaturateHigh(Vector64<Int32>, Vector64<Int32>, Vector64<Int32>)

int32x2_t vqrdmlah_s32 (int32x2_t a, int32x2_t b, int32x2_t c) A32: VQRDMLAH. S32 Dd, Dn, Dm A64: SQRDMLAH Vd.2S, Vn.2S, Vm.2S

MultiplyRoundedDoublingAndAddSaturateHigh(Vector128<Int16>, Vector128<Int16>, Vector128<Int16>)

Źródło:
Rdm.PlatformNotSupported.cs
Źródło:
Rdm.PlatformNotSupported.cs
Źródło:
Rdm.PlatformNotSupported.cs

int16x8_t vqrdmlahq_s16 (int16x8_t a, int16x8_t b, int16x8_t c) A32: VQRDMLAH. S16 Qd, Qn, Qm A64: SQRDMLAH Vd.8H, Vn.8H, Vm.8H

public:
 static System::Runtime::Intrinsics::Vector128<short> MultiplyRoundedDoublingAndAddSaturateHigh(System::Runtime::Intrinsics::Vector128<short> addend, System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right);
public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingAndAddSaturateHigh (System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);
static member MultiplyRoundedDoublingAndAddSaturateHigh : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function MultiplyRoundedDoublingAndAddSaturateHigh (addend As Vector128(Of Short), left As Vector128(Of Short), right As Vector128(Of Short)) As Vector128(Of Short)

Parametry

addend
Vector128<Int16>
right
Vector128<Int16>

Zwraca

Dotyczy

MultiplyRoundedDoublingAndAddSaturateHigh(Vector128<Int32>, Vector128<Int32>, Vector128<Int32>)

Źródło:
Rdm.PlatformNotSupported.cs
Źródło:
Rdm.PlatformNotSupported.cs
Źródło:
Rdm.PlatformNotSupported.cs

int32x4_t vqrdmlahq_s32 (int32x4_t a, int32x4_t b, int32x4_t c) A32: VQRDMLAH. S32 Qd, Qn, Qm A64: SQRDMLAH Vd.4S, Vn.4S, Vm.4S

public:
 static System::Runtime::Intrinsics::Vector128<int> MultiplyRoundedDoublingAndAddSaturateHigh(System::Runtime::Intrinsics::Vector128<int> addend, System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right);
public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingAndAddSaturateHigh (System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);
static member MultiplyRoundedDoublingAndAddSaturateHigh : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function MultiplyRoundedDoublingAndAddSaturateHigh (addend As Vector128(Of Integer), left As Vector128(Of Integer), right As Vector128(Of Integer)) As Vector128(Of Integer)

Parametry

addend
Vector128<Int32>
right
Vector128<Int32>

Zwraca

Dotyczy

MultiplyRoundedDoublingAndAddSaturateHigh(Vector64<Int16>, Vector64<Int16>, Vector64<Int16>)

Źródło:
Rdm.PlatformNotSupported.cs
Źródło:
Rdm.PlatformNotSupported.cs
Źródło:
Rdm.PlatformNotSupported.cs

int16x4_t vqrdmlah_s16 (int16x4_t a, int16x4_t b, int16x4_t c) A32: VQRDMLAH. S16 Dd, Dn, Dm A64: SQRDMLAH Vd.4H, Vn.4H, Vm.4H

public:
 static System::Runtime::Intrinsics::Vector64<short> MultiplyRoundedDoublingAndAddSaturateHigh(System::Runtime::Intrinsics::Vector64<short> addend, System::Runtime::Intrinsics::Vector64<short> left, System::Runtime::Intrinsics::Vector64<short> right);
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingAndAddSaturateHigh (System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right);
static member MultiplyRoundedDoublingAndAddSaturateHigh : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Shared Function MultiplyRoundedDoublingAndAddSaturateHigh (addend As Vector64(Of Short), left As Vector64(Of Short), right As Vector64(Of Short)) As Vector64(Of Short)

Parametry

addend
Vector64<Int16>
left
Vector64<Int16>
right
Vector64<Int16>

Zwraca

Dotyczy

MultiplyRoundedDoublingAndAddSaturateHigh(Vector64<Int32>, Vector64<Int32>, Vector64<Int32>)

Źródło:
Rdm.PlatformNotSupported.cs
Źródło:
Rdm.PlatformNotSupported.cs
Źródło:
Rdm.PlatformNotSupported.cs

int32x2_t vqrdmlah_s32 (int32x2_t a, int32x2_t b, int32x2_t c) A32: VQRDMLAH. S32 Dd, Dn, Dm A64: SQRDMLAH Vd.2S, Vn.2S, Vm.2S

public:
 static System::Runtime::Intrinsics::Vector64<int> MultiplyRoundedDoublingAndAddSaturateHigh(System::Runtime::Intrinsics::Vector64<int> addend, System::Runtime::Intrinsics::Vector64<int> left, System::Runtime::Intrinsics::Vector64<int> right);
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingAndAddSaturateHigh (System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right);
static member MultiplyRoundedDoublingAndAddSaturateHigh : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Shared Function MultiplyRoundedDoublingAndAddSaturateHigh (addend As Vector64(Of Integer), left As Vector64(Of Integer), right As Vector64(Of Integer)) As Vector64(Of Integer)

Parametry

addend
Vector64<Int32>
left
Vector64<Int32>
right
Vector64<Int32>

Zwraca

Dotyczy