Rdm.MultiplyRoundedDoublingAndAddSaturateHigh Metoda
Definicja
Ważne
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Przeciążenia
MultiplyRoundedDoublingAndAddSaturateHigh(Vector128<Int16>, Vector128<Int16>, Vector128<Int16>) |
int16x8_t vqrdmlahq_s16 (int16x8_t a, int16x8_t b, int16x8_t c) A32: VQRDMLAH. S16 Qd, Qn, Qm A64: SQRDMLAH Vd.8H, Vn.8H, Vm.8H |
MultiplyRoundedDoublingAndAddSaturateHigh(Vector128<Int32>, Vector128<Int32>, Vector128<Int32>) |
int32x4_t vqrdmlahq_s32 (int32x4_t a, int32x4_t b, int32x4_t c) A32: VQRDMLAH. S32 Qd, Qn, Qm A64: SQRDMLAH Vd.4S, Vn.4S, Vm.4S |
MultiplyRoundedDoublingAndAddSaturateHigh(Vector64<Int16>, Vector64<Int16>, Vector64<Int16>) |
int16x4_t vqrdmlah_s16 (int16x4_t a, int16x4_t b, int16x4_t c) A32: VQRDMLAH. S16 Dd, Dn, Dm A64: SQRDMLAH Vd.4H, Vn.4H, Vm.4H |
MultiplyRoundedDoublingAndAddSaturateHigh(Vector64<Int32>, Vector64<Int32>, Vector64<Int32>) |
int32x2_t vqrdmlah_s32 (int32x2_t a, int32x2_t b, int32x2_t c) A32: VQRDMLAH. S32 Dd, Dn, Dm A64: SQRDMLAH Vd.2S, Vn.2S, Vm.2S |
MultiplyRoundedDoublingAndAddSaturateHigh(Vector128<Int16>, Vector128<Int16>, Vector128<Int16>)
- Źródło:
- Rdm.PlatformNotSupported.cs
- Źródło:
- Rdm.PlatformNotSupported.cs
- Źródło:
- Rdm.PlatformNotSupported.cs
int16x8_t vqrdmlahq_s16 (int16x8_t a, int16x8_t b, int16x8_t c) A32: VQRDMLAH. S16 Qd, Qn, Qm A64: SQRDMLAH Vd.8H, Vn.8H, Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<short> MultiplyRoundedDoublingAndAddSaturateHigh(System::Runtime::Intrinsics::Vector128<short> addend, System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right);
public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingAndAddSaturateHigh (System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);
static member MultiplyRoundedDoublingAndAddSaturateHigh : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function MultiplyRoundedDoublingAndAddSaturateHigh (addend As Vector128(Of Short), left As Vector128(Of Short), right As Vector128(Of Short)) As Vector128(Of Short)
Parametry
Zwraca
Dotyczy
MultiplyRoundedDoublingAndAddSaturateHigh(Vector128<Int32>, Vector128<Int32>, Vector128<Int32>)
- Źródło:
- Rdm.PlatformNotSupported.cs
- Źródło:
- Rdm.PlatformNotSupported.cs
- Źródło:
- Rdm.PlatformNotSupported.cs
int32x4_t vqrdmlahq_s32 (int32x4_t a, int32x4_t b, int32x4_t c) A32: VQRDMLAH. S32 Qd, Qn, Qm A64: SQRDMLAH Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<int> MultiplyRoundedDoublingAndAddSaturateHigh(System::Runtime::Intrinsics::Vector128<int> addend, System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right);
public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingAndAddSaturateHigh (System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);
static member MultiplyRoundedDoublingAndAddSaturateHigh : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function MultiplyRoundedDoublingAndAddSaturateHigh (addend As Vector128(Of Integer), left As Vector128(Of Integer), right As Vector128(Of Integer)) As Vector128(Of Integer)
Parametry
Zwraca
Dotyczy
MultiplyRoundedDoublingAndAddSaturateHigh(Vector64<Int16>, Vector64<Int16>, Vector64<Int16>)
- Źródło:
- Rdm.PlatformNotSupported.cs
- Źródło:
- Rdm.PlatformNotSupported.cs
- Źródło:
- Rdm.PlatformNotSupported.cs
int16x4_t vqrdmlah_s16 (int16x4_t a, int16x4_t b, int16x4_t c) A32: VQRDMLAH. S16 Dd, Dn, Dm A64: SQRDMLAH Vd.4H, Vn.4H, Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<short> MultiplyRoundedDoublingAndAddSaturateHigh(System::Runtime::Intrinsics::Vector64<short> addend, System::Runtime::Intrinsics::Vector64<short> left, System::Runtime::Intrinsics::Vector64<short> right);
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingAndAddSaturateHigh (System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right);
static member MultiplyRoundedDoublingAndAddSaturateHigh : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Shared Function MultiplyRoundedDoublingAndAddSaturateHigh (addend As Vector64(Of Short), left As Vector64(Of Short), right As Vector64(Of Short)) As Vector64(Of Short)
Parametry
Zwraca
Dotyczy
MultiplyRoundedDoublingAndAddSaturateHigh(Vector64<Int32>, Vector64<Int32>, Vector64<Int32>)
- Źródło:
- Rdm.PlatformNotSupported.cs
- Źródło:
- Rdm.PlatformNotSupported.cs
- Źródło:
- Rdm.PlatformNotSupported.cs
int32x2_t vqrdmlah_s32 (int32x2_t a, int32x2_t b, int32x2_t c) A32: VQRDMLAH. S32 Dd, Dn, Dm A64: SQRDMLAH Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<int> MultiplyRoundedDoublingAndAddSaturateHigh(System::Runtime::Intrinsics::Vector64<int> addend, System::Runtime::Intrinsics::Vector64<int> left, System::Runtime::Intrinsics::Vector64<int> right);
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingAndAddSaturateHigh (System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right);
static member MultiplyRoundedDoublingAndAddSaturateHigh : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Shared Function MultiplyRoundedDoublingAndAddSaturateHigh (addend As Vector64(Of Integer), left As Vector64(Of Integer), right As Vector64(Of Integer)) As Vector64(Of Integer)