Edytuj

Udostępnij za pośrednictwem


GL.GenTextures Method

Definition

Overloads

GenTextures(Int32, UInt32[])
GenTextures(Int32, Int32)
GenTextures(Int32, Int32*)
GenTextures(Int32, Int32[])
GenTextures(Int32, UInt32)
GenTextures(Int32, UInt32*)

GenTextures(Int32, UInt32[])

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenTextures", Version="1.1")]
[System.CLSCompliant(false)]
public static void GenTextures (int n, uint[] textures);
static member GenTextures : int * uint32[] -> unit

Parameters

n
Int32
textures
UInt32[]
Attributes

Applies to

GenTextures(Int32, Int32)

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenTextures", Version="1.1")]
public static void GenTextures (int n, out int textures);
static member GenTextures : int *  -> unit

Parameters

n
Int32
textures
Int32
Attributes

Applies to

GenTextures(Int32, Int32*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenTextures", Version="1.1")]
[System.CLSCompliant(false)]
public static void GenTextures (int n, int* textures);
static member GenTextures : int * nativeptr<int> -> unit

Parameters

n
Int32
textures
Int32*
Attributes

Applies to

GenTextures(Int32, Int32[])

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenTextures", Version="1.1")]
public static void GenTextures (int n, int[] textures);
static member GenTextures : int * int[] -> unit

Parameters

n
Int32
textures
Int32[]
Attributes

Applies to

GenTextures(Int32, UInt32)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenTextures", Version="1.1")]
[System.CLSCompliant(false)]
public static void GenTextures (int n, out uint textures);
static member GenTextures : int *  -> unit

Parameters

n
Int32
textures
UInt32
Attributes

Applies to

GenTextures(Int32, UInt32*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenTextures", Version="1.1")]
[System.CLSCompliant(false)]
public static void GenTextures (int n, uint* textures);
static member GenTextures : int * nativeptr<uint32> -> unit

Parameters

n
Int32
textures
UInt32*
Attributes

Applies to