PathF.AddArc Metoda
Definicja
Ważne
Niektóre informacje odnoszą się do produktu w wersji wstępnej, który może zostać znacząco zmodyfikowany przed wydaniem. Firma Microsoft nie udziela żadnych gwarancji, jawnych lub domniemanych, w odniesieniu do informacji podanych w tym miejscu.
Przeciążenia
AddArc(PointF, PointF, Single, Single, Boolean) | |
AddArc(Single, Single, Single, Single, Single, Single, Boolean) |
AddArc(PointF, PointF, Single, Single, Boolean)
public:
Microsoft::Maui::Graphics::PathF ^ AddArc(Microsoft::Maui::Graphics::PointF topLeft, Microsoft::Maui::Graphics::PointF bottomRight, float startAngle, float endAngle, bool clockwise);
public Microsoft.Maui.Graphics.PathF AddArc (Microsoft.Maui.Graphics.PointF topLeft, Microsoft.Maui.Graphics.PointF bottomRight, float startAngle, float endAngle, bool clockwise);
member this.AddArc : Microsoft.Maui.Graphics.PointF * Microsoft.Maui.Graphics.PointF * single * single * bool -> Microsoft.Maui.Graphics.PathF
Public Function AddArc (topLeft As PointF, bottomRight As PointF, startAngle As Single, endAngle As Single, clockwise As Boolean) As PathF
Parametry
- topLeft
- PointF
- bottomRight
- PointF
- startAngle
- Single
- endAngle
- Single
- clockwise
- Boolean
Zwraca
Dotyczy
AddArc(Single, Single, Single, Single, Single, Single, Boolean)
public:
Microsoft::Maui::Graphics::PathF ^ AddArc(float x1, float y1, float x2, float y2, float startAngle, float endAngle, bool clockwise);
public Microsoft.Maui.Graphics.PathF AddArc (float x1, float y1, float x2, float y2, float startAngle, float endAngle, bool clockwise);
member this.AddArc : single * single * single * single * single * single * bool -> Microsoft.Maui.Graphics.PathF
Public Function AddArc (x1 As Single, y1 As Single, x2 As Single, y2 As Single, startAngle As Single, endAngle As Single, clockwise As Boolean) As PathF
Parametry
- x1
- Single
- y1
- Single
- x2
- Single
- y2
- Single
- startAngle
- Single
- endAngle
- Single
- clockwise
- Boolean