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FleetUpdateState Struct

Definition

The state of the UpdateRun, UpdateStage, UpdateGroup, or MemberUpdate.

public readonly struct FleetUpdateState : IEquatable<Azure.ResourceManager.DatabaseFleetManager.Models.FleetUpdateState>
type FleetUpdateState = struct
Public Structure FleetUpdateState
Implements IEquatable(Of FleetUpdateState)
Inheritance
FleetUpdateState
Implements

Constructors

FleetUpdateState(String)

Initializes a new instance of FleetUpdateState.

Properties

Completed

The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that has completed.

Failed

The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that has failed.

NotStarted

The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that has not been started.

Running

The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that is running.

Skipped

The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that has been skipped.

Stopped

The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that has stopped.

Stopping

The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that is being stopped.

Methods

Equals(FleetUpdateState)

Indicates whether the current object is equal to another object of the same type.

ToString()

Returns the fully qualified type name of this instance.

Operators

Equality(FleetUpdateState, FleetUpdateState)

Determines if two FleetUpdateState values are the same.

Implicit(String to FleetUpdateState)

Converts a string to a FleetUpdateState.

Inequality(FleetUpdateState, FleetUpdateState)

Determines if two FleetUpdateState values are not the same.

Applies to