FleetUpdateState Struct
Definition
Important
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The state of the UpdateRun, UpdateStage, UpdateGroup, or MemberUpdate.
public readonly struct FleetUpdateState : IEquatable<Azure.ResourceManager.DatabaseFleetManager.Models.FleetUpdateState>
type FleetUpdateState = struct
Public Structure FleetUpdateState
Implements IEquatable(Of FleetUpdateState)
- Inheritance
-
FleetUpdateState
- Implements
Constructors
FleetUpdateState(String) |
Initializes a new instance of FleetUpdateState. |
Properties
Completed |
The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that has completed. |
Failed |
The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that has failed. |
NotStarted |
The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that has not been started. |
Running |
The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that is running. |
Skipped |
The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that has been skipped. |
Stopped |
The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that has stopped. |
Stopping |
The state of an UpdateRun/UpdateStage/UpdateGroup/MemberUpdate that is being stopped. |
Methods
Equals(FleetUpdateState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(FleetUpdateState, FleetUpdateState) |
Determines if two FleetUpdateState values are the same. |
Implicit(String to FleetUpdateState) |
Converts a string to a FleetUpdateState. |
Inequality(FleetUpdateState, FleetUpdateState) |
Determines if two FleetUpdateState values are not the same. |
Applies to
Azure SDK for .NET