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GLES20.GlDrawElements Method

Definition

Overloads

GlDrawElements(Int32, Int32, Int32, Buffer)
GlDrawElements(Int32, Int32, Int32, Int32)

GlDrawElements(Int32, Int32, Int32, Buffer)

[Android.Runtime.Register("glDrawElements", "(IIILjava/nio/Buffer;)V", "")]
public static void GlDrawElements (int mode, int count, int type, Java.Nio.Buffer? indices);
[<Android.Runtime.Register("glDrawElements", "(IIILjava/nio/Buffer;)V", "")>]
static member GlDrawElements : int * int * int * Java.Nio.Buffer -> unit

Parameters

mode
Int32
count
Int32
type
Int32
indices
Buffer
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

GlDrawElements(Int32, Int32, Int32, Int32)

[Android.Runtime.Register("glDrawElements", "(IIII)V", "")]
public static void GlDrawElements (int mode, int count, int type, int offset);
[<Android.Runtime.Register("glDrawElements", "(IIII)V", "")>]
static member GlDrawElements : int * int * int * int -> unit

Parameters

mode
Int32
count
Int32
type
Int32
offset
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to