ComposeShader Constructors
Definition
Important
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Overloads
ComposeShader(IntPtr, JniHandleOwnership) |
A constructor used when creating managed representations of JNI objects; called by the runtime. |
ComposeShader(Shader, Shader, BlendMode) |
Create a new compose shader, given shaders A, B, and a combining PorterDuff mode. |
ComposeShader(Shader, Shader, PorterDuff+Mode) |
Create a new compose shader, given shaders A, B, and a combining PorterDuff mode. |
ComposeShader(Shader, Shader, Xfermode) |
Create a new compose shader, given shaders A, B, and a combining mode. |
ComposeShader(IntPtr, JniHandleOwnership)
A constructor used when creating managed representations of JNI objects; called by the runtime.
protected ComposeShader (IntPtr javaReference, Android.Runtime.JniHandleOwnership transfer);
new Android.Graphics.ComposeShader : nativeint * Android.Runtime.JniHandleOwnership -> Android.Graphics.ComposeShader
Parameters
- transfer
- JniHandleOwnership
A JniHandleOwnershipindicating how to handle javaReference
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
ComposeShader(Shader, Shader, BlendMode)
Create a new compose shader, given shaders A, B, and a combining PorterDuff mode.
[Android.Runtime.Register(".ctor", "(Landroid/graphics/Shader;Landroid/graphics/Shader;Landroid/graphics/BlendMode;)V", "", ApiSince=29)]
public ComposeShader (Android.Graphics.Shader shaderA, Android.Graphics.Shader shaderB, Android.Graphics.BlendMode blendMode);
[<Android.Runtime.Register(".ctor", "(Landroid/graphics/Shader;Landroid/graphics/Shader;Landroid/graphics/BlendMode;)V", "", ApiSince=29)>]
new Android.Graphics.ComposeShader : Android.Graphics.Shader * Android.Graphics.Shader * Android.Graphics.BlendMode -> Android.Graphics.ComposeShader
Parameters
- shaderA
- Shader
The colors from this shader are seen as the "dst" by the mode
- shaderB
- Shader
The colors from this shader are seen as the "src" by the mode
- blendMode
- BlendMode
The blend mode that combines the colors from the two shaders.
- Attributes
Remarks
Create a new compose shader, given shaders A, B, and a combining PorterDuff mode. When the mode is applied, it will be given the result from shader A as its "dst", and the result from shader B as its "src".
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
ComposeShader(Shader, Shader, PorterDuff+Mode)
Create a new compose shader, given shaders A, B, and a combining PorterDuff mode.
[Android.Runtime.Register(".ctor", "(Landroid/graphics/Shader;Landroid/graphics/Shader;Landroid/graphics/PorterDuff$Mode;)V", "")]
public ComposeShader (Android.Graphics.Shader shaderA, Android.Graphics.Shader shaderB, Android.Graphics.PorterDuff.Mode mode);
[<Android.Runtime.Register(".ctor", "(Landroid/graphics/Shader;Landroid/graphics/Shader;Landroid/graphics/PorterDuff$Mode;)V", "")>]
new Android.Graphics.ComposeShader : Android.Graphics.Shader * Android.Graphics.Shader * Android.Graphics.PorterDuff.Mode -> Android.Graphics.ComposeShader
Parameters
- shaderA
- Shader
The colors from this shader are seen as the "dst" by the mode
- shaderB
- Shader
The colors from this shader are seen as the "src" by the mode
- mode
- PorterDuff.Mode
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
ComposeShader(Shader, Shader, Xfermode)
Create a new compose shader, given shaders A, B, and a combining mode.
[Android.Runtime.Register(".ctor", "(Landroid/graphics/Shader;Landroid/graphics/Shader;Landroid/graphics/Xfermode;)V", "")]
public ComposeShader (Android.Graphics.Shader shaderA, Android.Graphics.Shader shaderB, Android.Graphics.Xfermode mode);
[<Android.Runtime.Register(".ctor", "(Landroid/graphics/Shader;Landroid/graphics/Shader;Landroid/graphics/Xfermode;)V", "")>]
new Android.Graphics.ComposeShader : Android.Graphics.Shader * Android.Graphics.Shader * Android.Graphics.Xfermode -> Android.Graphics.ComposeShader
Parameters
- shaderA
- Shader
The colors from this shader are seen as the "dst" by the mode
- shaderB
- Shader
The colors from this shader are seen as the "src" by the mode
- mode
- Xfermode
The mode that combines the colors from the two shaders. If mode is null, then SRC_OVER is assumed.
- Attributes
Remarks
Create a new compose shader, given shaders A, B, and a combining mode. When the mode is applied, it will be given the result from shader A as its "dst", and the result from shader B as its "src".
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.