D3DDDIARG_COLORFILL structure (d3dumddi.h)
The D3DDDIARG_COLORFILL structure describes the parameters of a color-fill operation.
Syntax
typedef struct _D3DDDIARG_COLORFILL {
[in] HANDLE hResource;
[in] UINT SubResourceIndex;
[in] RECT DstRect;
D3DCOLOR Color;
[in] D3DDDI_COLORFILLFLAGS Flags;
} D3DDDIARG_COLORFILL;
Members
[in] hResource
A handle to the resource.
[in] SubResourceIndex
The zero-based index into the resource, which is specified by the handle in the hResource member. This index indicates the subresource, or surface, on which a rectangular area is color-filled.
[in] DstRect
A RECTL structure that indicates the upper-left and lower-right points of a rectangle on the surface to color fill.
Color
A D3DCOLOR data type for the A8R8G8B8 fill color.
[in] Flags
A D3DDDI_COLORFILLFLAGS structure that identifies the type of color-fill operation to perform.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | d3dumddi.h (include D3dumddi.h) |