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DXGK_NATIVE_FENCE_LOG_OPERATION enumeration (d3dukmdt.h)

A DXGK_NATIVE_FENCE_LOG_OPERATION value identifies the native log entry operation being logged.

Syntax

typedef enum _DXGK_NATIVE_FENCE_LOG_OPERATION {
  DXGK_NATIVE_FENCE_LOG_OPERATION_SIGNAL_EXECUTED = 0,
  DXGK_NATIVE_FENCE_LOG_OPERATION_WAIT_UNBLOCKED = 1
} DXGK_NATIVE_FENCE_LOG_OPERATION;

Constants

 
DXGK_NATIVE_FENCE_LOG_OPERATION_SIGNAL_EXECUTED
Value: 0
The log entry is for a signal operation that has been executed on the GPU.
DXGK_NATIVE_FENCE_LOG_OPERATION_WAIT_UNBLOCKED
Value: 1
The log entry is for a wait condition that has been satisfied on the GPU.

Remarks

For more information about native GPU fences and log buffer usage, see Native GPU fence objects.

Requirements

Requirement Value
Minimum supported client Windows 11, version 24H2
Header d3dukmdt.h

See also

DXGK_NATIVE_FENCE_LOG_ENTRY

DxgkDdiSetNativeFenceLogBuffer