D3DKMT_GETNATIVEFENCELOGDETAIL structure (d3dkmthk.h)
D3DKMT_GETNATIVEFENCELOGDETAIL is deprecated. See Native GPU fence objects for information about native fence log buffer design.
Syntax
typedef struct _D3DKMT_GETNATIVEFENCELOGDETAIL {
D3DKMT_HANDLE hHwQueue;
D3DKMT_GETNATIVEFENCELOGDETAIL_FLAGS Flags;
UINT32 WaitLogNumberOfEntries;
UINT32 SignalLogNumberOfEntries;
D3DGPU_VIRTUAL_ADDRESS WaitLogGpuBaseAddress;
D3DGPU_VIRTUAL_ADDRESS SignalLogGpuBaseAddress;
BYTE Reserved[64];
} D3DKMT_GETNATIVEFENCELOGDETAIL;
Members
hHwQueue
Flags
WaitLogNumberOfEntries
SignalLogNumberOfEntries
WaitLogGpuBaseAddress
SignalLogGpuBaseAddress
Reserved[64]
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 (WDDM 3.2) |
Header | d3dkmthk.h |