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D3DKMT_CREATENATIVEFENCE_FLAGS structure (d3dkmthk.h)

D3DKMT_CREATENATIVEFENCE_FLAGS specifies flags to use when creating a native GPU fence.

Syntax

typedef struct _D3DKMT_CREATENATIVEFENCE_FLAGS {
  union {
    struct {
      UINT Reserved : 32;
    };
    UINT Value;
  };
} D3DKMT_CREATENATIVEFENCE_FLAGS;

Members

Reserved

Reserved for system use.

Value

An alternative way to access the structure members.

Remarks

For more information about native GPU fences, see Native GPU fence objects.

Requirements

Requirement Value
Minimum supported client Windows 11, version 24H2
Header d3dkmthk.h

See also

D3DKMT_CREATENATIVEFENCE