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D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure (d3dkmthk.h)

The D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure contains the handle to a synchronization object to destroy.

Syntax

typedef struct _D3DKMT_DESTROYSYNCHRONIZATIONOBJECT {
  [in] D3DKMT_HANDLE hSyncObject;
} D3DKMT_DESTROYSYNCHRONIZATIONOBJECT;

Members

[in] hSyncObject

A D3DKMT_HANDLE data type that represents the kernel-mode handle that the D3DKMTCreateSynchronizationObject function returns and that identifies the kernel-mode synchronization object to destroy.

Requirements

Requirement Value
Minimum supported client Windows Vista
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTCreateSynchronizationObject

D3DKMTDestroySynchronizationObject