D3DKMTDestroySynchronizationObject function (d3dkmthk.h)
The D3DKMTDestroySynchronizationObject function destroys a kernel-mode synchronization object.
Syntax
NTSTATUS D3DKMTDestroySynchronizationObject(
[in] const D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *unnamedParam1
);
Parameters
[in] unnamedParam1
Pointer to a D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure that contains the handle to the synchronization object to destroy.
Return value
D3DKMTDestroySynchronizationObject returns one of the following values:
Return code | Description |
---|---|
STATUS_SUCCESS | The kernel-mode overlay object was successfully destroyed. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |