DXGK_ENGINESTATUS structure (d3dkmddi.h)
Indicates the progress of a node within an active physical display adapter (engine) specified by a DXGKARG_QUERYENGINESTATUS structure.
Syntax
typedef struct _DXGK_ENGINESTATUS {
union {
struct {
UINT Responsive : 1;
UINT Reserved : 31;
};
UINT Value;
};
} DXGK_ENGINESTATUS;
Members
Responsive
The display miniport driver must set this member to a value of 1 if the node and physical adapter are making progress in operations, or to 0 if the node and physical adapter are not responding to queries to report progress.
Reserved
This member is reserved and should be set to zero.
Value
A 32-bit value that specifies the progress of the physical adapter.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dkmddi.h (include D3dkmddi.h) |