DXGKARG_QUERYENGINESTATUS structure (d3dkmddi.h)

Used in a call to the DxgkDdiQueryEngineStatus function to specify a node within an active physical adapter (engine) that is to be queried for its progress.

Syntax

typedef struct _DXGKARG_QUERYENGINESTATUS {
  [in]  UINT              NodeOrdinal;
  [in]  UINT              EngineOrdinal;
  [out] DXGK_ENGINESTATUS EngineStatus;
} DXGKARG_QUERYENGINESTATUS;

Members

[in] NodeOrdinal

An index of a node within the physical adapter defined by the EngineOrdinal member that is being queried in a call to DxgkDdiQueryEngineStatus.

[in] EngineOrdinal

An index that defines the physical adapter in a linked display adapter (LDA) configuration that the node defined by NodeOrdinal belongs to.

[out] EngineStatus

The progress, of type DXGK_ENGINESTATUS, of the node and physical adapter that are specified by the NodeOrdinal and EngineOrdinal members.

Remarks

For more information, see TDR changes in Windows 8.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3dkmddi.h (include D3dkmddi.h)

See also

DXGK_ENGINESTATUS

DxgkDdiQueryEngineStatus