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DXGKDDI_CREATENATIVEFENCE callback function (d3dkmddi.h)

The OS calls KMD's DxgkDdiCreateNativeFence to create a tracking object for a native GPU fence.

Syntax

DXGKDDI_CREATENATIVEFENCE DxgkddiCreatenativefence;

NTSTATUS DxgkddiCreatenativefence(
  IN_CONST_HANDLE hAdapter,
  INOUT_PDXGKARG_CREATENATIVEFENCE pCreateNativeFence
)
{...}

Parameters

hAdapter

[in] A handle to a context block associated with a display adapter. The display miniport driver previously provided this handle to Dxgkrnl in the MiniportDeviceContext output parameter of the DXGKDDI_ADD_DEVICE function.

pCreateNativeFence

[in/out] Pointer to a DXGKARG_CREATENATIVEFENCE structure that describes the native GPU fence to create.

Return value

DxgkDdiCreateNativeFence returns STATUS_SUCCESS if KMD was able to successfully create a native GPU fence object. Otherwise, it returns an appropriate NTSTATUS error code.

Remarks

For more information about native GPU fences, see Native GPU fence objects.

Requirements

Requirement Value
Minimum supported client Windows 11, version 24H2
Header d3dkmddi.h
IRQL PASSIVE_LEVEL

See also

DXGKARG_CREATENATIVEFENCE

DxgkDdiDestroyNativeFence

DxgkDdiOpenNativeFence