Bewerken

Delen via


SplineVector3DKeyFrame Constructors

Definition

Initializes a new instance of the SplineVector3DKeyFrame class.

Overloads

SplineVector3DKeyFrame()

Initializes a new instance of the SplineVector3DKeyFrame class.

SplineVector3DKeyFrame(Vector3D)

Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value.

SplineVector3DKeyFrame(Vector3D, KeyTime)

Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value and key time.

SplineVector3DKeyFrame(Vector3D, KeyTime, KeySpline)

Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value, key time, and KeySpline.

SplineVector3DKeyFrame()

Initializes a new instance of the SplineVector3DKeyFrame class.

public:
 SplineVector3DKeyFrame();
public SplineVector3DKeyFrame ();
Public Sub New ()

Applies to

SplineVector3DKeyFrame(Vector3D)

Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value.

public:
 SplineVector3DKeyFrame(System::Windows::Media::Media3D::Vector3D value);
public SplineVector3DKeyFrame (System.Windows.Media.Media3D.Vector3D value);
new System.Windows.Media.Animation.SplineVector3DKeyFrame : System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Animation.SplineVector3DKeyFrame
Public Sub New (value As Vector3D)

Parameters

value
Vector3D

Ending value (also known as "target value") for the key frame.

Applies to

SplineVector3DKeyFrame(Vector3D, KeyTime)

Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value and key time.

public:
 SplineVector3DKeyFrame(System::Windows::Media::Media3D::Vector3D value, System::Windows::Media::Animation::KeyTime keyTime);
public SplineVector3DKeyFrame (System.Windows.Media.Media3D.Vector3D value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplineVector3DKeyFrame : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplineVector3DKeyFrame
Public Sub New (value As Vector3D, keyTime As KeyTime)

Parameters

value
Vector3D

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

Applies to

SplineVector3DKeyFrame(Vector3D, KeyTime, KeySpline)

Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value, key time, and KeySpline.

public:
 SplineVector3DKeyFrame(System::Windows::Media::Media3D::Vector3D value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplineVector3DKeyFrame (System.Windows.Media.Media3D.Vector3D value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplineVector3DKeyFrame : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplineVector3DKeyFrame
Public Sub New (value As Vector3D, keyTime As KeyTime, keySpline As KeySpline)

Parameters

value
Vector3D

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

keySpline
KeySpline

KeySpline for the key frame. The KeySpline represents a Bezier curve which defines animation progress of the key frame.

Applies to