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DXGKARG_SETVIRTUALMACHINEDATA structure (d3dkmddi.h)

The DXGKARG_SETVIRTUALMACHINEDATA structure contains arguments passed to DxgkddiSetVirtualMachineData.

Syntax

typedef struct _DXGKARG_SETVIRTUALMACHINEDATA {
  HANDLE                       hKmdVmWorkerProcess;
  GUID                         *pVmGuid;
  DXGK_VIRTUALMACHINEDATAFLAGS Flags;
} DXGKARG_SETVIRTUALMACHINEDATA;

Members

hKmdVmWorkerProcess

[in] Handle to the KMD process returned by DxgkDdiCreateProcess with VirtualMachineWorkerProcess set.

pVmGuid

[in] Pointer to a GUID that uniquely identifies the VM. This GUID is provided for debugging purposes, so developers can attribute rendering to a specific VM when multiple VMs are running.

Flags

[in] A DXGK_VIRTUALMACHINEDATAFLAGS structure that specifies attributes of the VM.

Remarks

For more information, see GPU paravitualization.

Requirements

Requirement Value
Minimum supported client Windows 10, version 1803 (WDDM 2.4)
Header d3dkmddi.h

See also

DXGK_VIRTUALMACHINEDATAFLAGS

DxgkDdiCreateProcess

DxgkddiSetVirtualMachineData