RealProxy.InitializeServerObject(IConstructionCallMessage) 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
지정된 Type를 사용하여 RealProxy의 현재 인스턴스가 나타내는 원격 개체에 대한 개체 IConstructionCallMessage의 새 인스턴스를 초기화합니다.
public:
System::Runtime::Remoting::Activation::IConstructionReturnMessage ^ InitializeServerObject(System::Runtime::Remoting::Activation::IConstructionCallMessage ^ ctorMsg);
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
[System.Runtime.InteropServices.ComVisible(true)]
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
[System.Runtime.InteropServices.ComVisible(true)]
[System.Security.SecurityCritical]
public System.Runtime.Remoting.Activation.IConstructionReturnMessage InitializeServerObject (System.Runtime.Remoting.Activation.IConstructionCallMessage ctorMsg);
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
[<System.Runtime.InteropServices.ComVisible(true)>]
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
[<System.Runtime.InteropServices.ComVisible(true)>]
[<System.Security.SecurityCritical>]
member this.InitializeServerObject : System.Runtime.Remoting.Activation.IConstructionCallMessage -> System.Runtime.Remoting.Activation.IConstructionReturnMessage
Public Function InitializeServerObject (ctorMsg As IConstructionCallMessage) As IConstructionReturnMessage
매개 변수
- ctorMsg
- IConstructionCallMessage
현재 RealProxy가 나타내는 원격 개체의 새 인스턴스에 대한 생성자 매개 변수를 포함하는 생성 호출 메시지입니다. null
일 수 있습니다.
반환
생성 요청의 결과입니다.
- 특성
예외
직접 실행 호출자에게 UnmanagedCode 권한이 없는 경우
예제
virtual IMessage^ Invoke( IMessage^ myMessage ) override
{
Console::WriteLine( "MyProxy 'Invoke method' Called..." );
if ( dynamic_cast<IMethodCallMessage^>(myMessage) )
{
Console::WriteLine( "IMethodCallMessage*" );
}
if ( dynamic_cast<IMethodReturnMessage^>(myMessage) )
{
Console::WriteLine( "IMethodReturnMessage*" );
}
if ( dynamic_cast<IConstructionCallMessage^>(myMessage) )
{
// Initialize a new instance of remote object
IConstructionReturnMessage^ myIConstructionReturnMessage = this->InitializeServerObject( static_cast<IConstructionCallMessage^>(myMessage) );
ConstructionResponse^ constructionResponse = gcnew ConstructionResponse( nullptr,static_cast<IMethodCallMessage^>(myMessage) );
return constructionResponse;
}
IDictionary^ myIDictionary = myMessage->Properties;
IMessage^ returnMessage;
myIDictionary[ "__Uri" ] = myUri;
// Synchronously dispatch messages to server.
returnMessage = ChannelServices::SyncDispatchMessage( myMessage );
// Pushing return value and OUT parameters back onto stack.
IMethodReturnMessage^ myMethodReturnMessage = dynamic_cast<IMethodReturnMessage^>(returnMessage);
return returnMessage;
}
public override IMessage Invoke(IMessage myMessage)
{
Console.WriteLine("MyProxy 'Invoke method' Called...");
if (myMessage is IMethodCallMessage)
{
Console.WriteLine("IMethodCallMessage");
}
if (myMessage is IMethodReturnMessage)
{
Console.WriteLine("IMethodReturnMessage");
}
if (myMessage is IConstructionCallMessage)
{
// Initialize a new instance of remote object
IConstructionReturnMessage myIConstructionReturnMessage =
this.InitializeServerObject((IConstructionCallMessage)myMessage);
ConstructionResponse constructionResponse = new
ConstructionResponse(null,(IMethodCallMessage) myMessage);
return constructionResponse;
}
IDictionary myIDictionary = myMessage.Properties;
IMessage returnMessage;
myIDictionary["__Uri"] = myUri;
// Synchronously dispatch messages to server.
returnMessage = ChannelServices.SyncDispatchMessage(myMessage);
// Pushing return value and OUT parameters back onto stack.
IMethodReturnMessage myMethodReturnMessage = (IMethodReturnMessage)returnMessage;
return returnMessage;
}
Public Overrides Function Invoke(myMessage As IMessage) As IMessage
Console.WriteLine("MyProxy 'Invoke method' Called...")
If TypeOf myMessage Is IMethodCallMessage Then
Console.WriteLine("IMethodCallMessage")
End If
If TypeOf myMessage Is IMethodReturnMessage Then
Console.WriteLine("IMethodReturnMessage")
End If
If TypeOf myMessage Is IConstructionCallMessage Then
' Initialize a new instance of remote object
Dim myIConstructionReturnMessage As IConstructionReturnMessage = _
Me.InitializeServerObject(CType(myMessage, IConstructionCallMessage))
Dim constructionResponse As _
New ConstructionResponse(Nothing, CType(myMessage, IMethodCallMessage))
Return constructionResponse
End If
Dim myIDictionary As IDictionary = myMessage.Properties
Dim returnMessage As IMessage
myIDictionary("__Uri") = myUri
' Synchronously dispatch messages to server.
returnMessage = ChannelServices.SyncDispatchMessage(myMessage)
' Pushing return value and OUT parameters back onto stack.
Dim myMethodReturnMessage As IMethodReturnMessage = _
CType(returnMessage, IMethodReturnMessage)
Return returnMessage
End Function 'Invoke
설명
매개 변수인 ctorMsg
경우 메서드는 null
InitializeServerObject 현재RealProxy로 표현되는 원격 개체의 새 인스턴스에 대해 매개 변수가 없는 생성자를 호출합니다.