Avx10v1.ConvertToInt32 Method
Definition
Important
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Overloads
ConvertToInt32(Vector128<Single>, FloatRoundingMode) |
int _mm_cvt_roundss_i32 (__m128 a, int rounding) VCVTSS2SIK r32, xmm1 {er} |
ConvertToInt32(Vector128<Double>, FloatRoundingMode) |
int _mm_cvt_roundsd_i32 (__m128d a, int rounding) VCVTSD2SI r32, xmm1 {er} |
ConvertToInt32(Vector128<Single>, FloatRoundingMode)
int _mm_cvt_roundss_i32 (__m128 a, int rounding)
VCVTSS2SIK r32, xmm1 {er}
public:
static int ConvertToInt32(System::Runtime::Intrinsics::Vector128<float> value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static int ConvertToInt32(System.Runtime.Intrinsics.Vector128<float> value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertToInt32 : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> int
Public Shared Function ConvertToInt32 (value As Vector128(Of Single), mode As FloatRoundingMode) As Integer
Parameters
- mode
- FloatRoundingMode
Returns
Applies to
ConvertToInt32(Vector128<Double>, FloatRoundingMode)
int _mm_cvt_roundsd_i32 (__m128d a, int rounding)
VCVTSD2SI r32, xmm1 {er}
public:
static int ConvertToInt32(System::Runtime::Intrinsics::Vector128<double> value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static int ConvertToInt32(System.Runtime.Intrinsics.Vector128<double> value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertToInt32 : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> int
Public Shared Function ConvertToInt32 (value As Vector128(Of Double), mode As FloatRoundingMode) As Integer
Parameters
- mode
- FloatRoundingMode
Returns
Applies to
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