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Sve.RoundToNegativeInfinity 메서드

정의

오버로드

RoundToNegativeInfinity(Vector<Double>)

svfloat64_t svrintm[_f64]_m(svfloat64_t 비활성, svbool_t pg, svfloat64_t op)

svfloat64_t svrintm[_f64]_x(svbool_t pg, svfloat64_t op)

svfloat64_t svrintm[_f64]_z(svbool_t pg, svfloat64_t op)

FRINTM Zresult.D, Pg/M, Zop.D

RoundToNegativeInfinity(Vector<Single>)

svfloat32_t svrintm[_f32]_m(svfloat32_t 비활성, svbool_t pg, svfloat32_t op)

svfloat32_t svrintm[_f32]_x(svbool_t pg, svfloat32_t op)

svfloat32_t svrintm[_f32]_z(svbool_t pg, svfloat32_t op)

FRINTM Zresult.S, Pg/M, Zop.S

RoundToNegativeInfinity(Vector<Double>)

svfloat64_t svrintm[_f64]_m(svfloat64_t 비활성, svbool_t pg, svfloat64_t op)

svfloat64_t svrintm[_f64]_x(svbool_t pg, svfloat64_t op)

svfloat64_t svrintm[_f64]_z(svbool_t pg, svfloat64_t op)

FRINTM Zresult.D, Pg/M, Zop.D

public:
 static System::Numerics::Vector<double> RoundToNegativeInfinity(System::Numerics::Vector<double> value);
public static System.Numerics.Vector<double> RoundToNegativeInfinity(System.Numerics.Vector<double> value);
static member RoundToNegativeInfinity : System.Numerics.Vector<double> -> System.Numerics.Vector<double>
Public Shared Function RoundToNegativeInfinity (value As Vector(Of Double)) As Vector(Of Double)

매개 변수

value
Vector<Double>

반환

적용 대상

RoundToNegativeInfinity(Vector<Single>)

svfloat32_t svrintm[_f32]_m(svfloat32_t 비활성, svbool_t pg, svfloat32_t op)

svfloat32_t svrintm[_f32]_x(svbool_t pg, svfloat32_t op)

svfloat32_t svrintm[_f32]_z(svbool_t pg, svfloat32_t op)

FRINTM Zresult.S, Pg/M, Zop.S

public:
 static System::Numerics::Vector<float> RoundToNegativeInfinity(System::Numerics::Vector<float> value);
public static System.Numerics.Vector<float> RoundToNegativeInfinity(System.Numerics.Vector<float> value);
static member RoundToNegativeInfinity : System.Numerics.Vector<single> -> System.Numerics.Vector<single>
Public Shared Function RoundToNegativeInfinity (value As Vector(Of Single)) As Vector(Of Single)

매개 변수

value
Vector<Single>

반환

적용 대상