RegionData.Data Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets an array of bytes that specify the Region object.
public:
property cli::array <System::Byte> ^ Data { cli::array <System::Byte> ^ get(); void set(cli::array <System::Byte> ^ value); };
public byte[] Data { get; set; }
member this.Data : byte[] with get, set
Public Property Data As Byte()
Property Value
Byte[]
An array of bytes that specify the Region object.
Examples
- The following example is designed for use with Windows Forms, and it requires PaintEventArgs
e
, which is a parameter of thePaint
event handler. The code example demonstrates how to use the Data from one RegionData object to set the Data for another RegionData.
private:
void DemonstrateRegionData2( PaintEventArgs^ e )
{
//Create a simple region.
System::Drawing::Region^ region1 = gcnew System::Drawing::Region( Rectangle(10,10,100,100) );
// Extract the region data.
System::Drawing::Drawing2D::RegionData^ region1Data = region1->GetRegionData();
array<Byte>^data1;
data1 = region1Data->Data;
// Create a second region.
System::Drawing::Region^ region2 = gcnew System::Drawing::Region;
// Get the region data for the second region.
System::Drawing::Drawing2D::RegionData^ region2Data = region2->GetRegionData();
// Set the Data property for the second region to the Data from the first region.
region2Data->Data = data1;
// Construct a third region using the modified RegionData of the second region.
System::Drawing::Region^ region3 = gcnew System::Drawing::Region( region2Data );
// Dispose of the first and second regions.
delete region1;
delete region2;
// Call ExcludeClip passing in the third region.
e->Graphics->ExcludeClip( region3 );
// Fill in the client rectangle.
e->Graphics->FillRectangle( Brushes::Red, this->ClientRectangle );
delete region3;
}
private void DemonstrateRegionData2(PaintEventArgs e)
{
//Create a simple region.
Region region1 = new Region(new Rectangle(10, 10, 100, 100));
// Extract the region data.
System.Drawing.Drawing2D.RegionData region1Data = region1.GetRegionData();
byte[] data1;
data1 = region1Data.Data;
// Create a second region.
Region region2 = new Region();
// Get the region data for the second region.
System.Drawing.Drawing2D.RegionData region2Data = region2.GetRegionData();
// Set the Data property for the second region to the Data from the first region.
region2Data.Data = data1;
// Construct a third region using the modified RegionData of the second region.
Region region3 = new Region(region2Data);
// Dispose of the first and second regions.
region1.Dispose();
region2.Dispose();
// Call ExcludeClip passing in the third region.
e.Graphics.ExcludeClip(region3);
// Fill in the client rectangle.
e.Graphics.FillRectangle(Brushes.Red, this.ClientRectangle);
region3.Dispose();
}
Private Sub DemonstrateRegionData2(ByVal e As PaintEventArgs)
'Create a simple region.
Dim region1 As New Region(New Rectangle(10, 10, 100, 100))
' Extract the region data.
Dim region1Data As System.Drawing.Drawing2D.RegionData = region1.GetRegionData
Dim data1() As Byte
data1 = region1Data.Data
' Create a second region.
Dim region2 As New Region
' Get the region data for the second region.
Dim region2Data As System.Drawing.Drawing2D.RegionData = region2.GetRegionData()
' Set the Data property for the second region to the Data from the first region.
region2Data.Data = data1
' Construct a third region using the modified RegionData of the second region.
Dim region3 As New Region(region2Data)
' Dispose of the first and second regions.
region1.Dispose()
region2.Dispose()
' Call ExcludeClip passing in the third region.
e.Graphics.ExcludeClip(region3)
' Fill in the client rectangle.
e.Graphics.FillRectangle(Brushes.Red, Me.ClientRectangle)
region3.Dispose()
End Sub
Applies to
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