SKRenderer.Render 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
오버로드
Render(CGRect, IMTLCommandBuffer, MTLRenderPassDescriptor) | |
Render(CGRect, IMTLRenderCommandEncoder, MTLRenderPassDescriptor, IMTLCommandQueue) |
Render(CGRect, IMTLCommandBuffer, MTLRenderPassDescriptor)
[Foundation.Export("renderWithViewport:commandBuffer:renderPassDescriptor:")]
public virtual void Render (CoreGraphics.CGRect viewport, Metal.IMTLCommandBuffer commandBuffer, Metal.MTLRenderPassDescriptor renderPassDescriptor);
abstract member Render : CoreGraphics.CGRect * Metal.IMTLCommandBuffer * Metal.MTLRenderPassDescriptor -> unit
override this.Render : CoreGraphics.CGRect * Metal.IMTLCommandBuffer * Metal.MTLRenderPassDescriptor -> unit
매개 변수
- viewport
- CGRect
- commandBuffer
- IMTLCommandBuffer
- renderPassDescriptor
- MTLRenderPassDescriptor
- 특성
적용 대상
Render(CGRect, IMTLRenderCommandEncoder, MTLRenderPassDescriptor, IMTLCommandQueue)
[Foundation.Export("renderWithViewport:renderCommandEncoder:renderPassDescriptor:commandQueue:")]
public virtual void Render (CoreGraphics.CGRect viewport, Metal.IMTLRenderCommandEncoder renderCommandEncoder, Metal.MTLRenderPassDescriptor renderPassDescriptor, Metal.IMTLCommandQueue commandQueue);
abstract member Render : CoreGraphics.CGRect * Metal.IMTLRenderCommandEncoder * Metal.MTLRenderPassDescriptor * Metal.IMTLCommandQueue -> unit
override this.Render : CoreGraphics.CGRect * Metal.IMTLRenderCommandEncoder * Metal.MTLRenderPassDescriptor * Metal.IMTLCommandQueue -> unit
매개 변수
- viewport
- CGRect
- renderCommandEncoder
- IMTLRenderCommandEncoder
- renderPassDescriptor
- MTLRenderPassDescriptor
- commandQueue
- IMTLCommandQueue
- 특성