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Matrix4d.Rotate Method

Definition

Overloads

Rotate(Quaterniond)
Rotate(Vector3d, Double)

Rotate(Quaterniond)

public static OpenTK.Matrix4d Rotate (OpenTK.Quaterniond q);
static member Rotate : OpenTK.Quaterniond -> OpenTK.Matrix4d

Parameters

Returns

Applies to

Rotate(Vector3d, Double)

public static OpenTK.Matrix4d Rotate (OpenTK.Vector3d axis, double angle);
static member Rotate : OpenTK.Vector3d * double -> OpenTK.Matrix4d

Parameters

axis
Vector3d
angle
Double

Returns

Applies to