GL.VertexAttrib3 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
오버로드
VertexAttrib3(UInt32, Single, Single, Single)
|
|
VertexAttrib3(Int32, Single, Single, Single)
|
|
VertexAttrib3(UInt32, Single[])
|
|
VertexAttrib3(UInt32, Single*)
|
|
VertexAttrib3(UInt32, Single)
|
|
VertexAttrib3(Int32, Single[])
|
|
VertexAttrib3(Int32, Single)
|
|
VertexAttrib3(Int32, Vector3)
|
|
VertexAttrib3(Int32, Vector3)
|
|
VertexAttrib3(Int32, Single*)
|
|
VertexAttrib3(UInt32, Single, Single, Single)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3f", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib3 (uint indx, float x, float y, float z);
static member VertexAttrib3 : uint32 * single * single * single -> unit
매개 변수
- 특성
-
VertexAttrib3(Int32, Single, Single, Single)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3f", Version="3.0")]
public static void VertexAttrib3 (int indx, float x, float y, float z);
static member VertexAttrib3 : int * single * single * single -> unit
매개 변수
- 특성
-
VertexAttrib3(UInt32, Single[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib3 (uint indx, float[] values);
static member VertexAttrib3 : uint32 * single[] -> unit
매개 변수
- 특성
-
VertexAttrib3(UInt32, Single*)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib3 (uint indx, float* values);
static member VertexAttrib3 : uint32 * nativeptr<single> -> unit
매개 변수
- 특성
-
VertexAttrib3(UInt32, Single)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib3 (uint indx, ref float values);
static member VertexAttrib3 : uint32 * -> unit
매개 변수
- 특성
-
VertexAttrib3(Int32, Single[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
public static void VertexAttrib3 (int indx, float[] values);
static member VertexAttrib3 : int * single[] -> unit
매개 변수
- 특성
-
VertexAttrib3(Int32, Single)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
public static void VertexAttrib3 (int indx, ref float values);
static member VertexAttrib3 : int * -> unit
매개 변수
- 특성
-
VertexAttrib3(Int32, Vector3)
[System.CLSCompliant(false)]
public static void VertexAttrib3 (int index, ref OpenTK.Vector3 v);
static member VertexAttrib3 : int * -> unit
매개 변수
- 특성
-
VertexAttrib3(Int32, Vector3)
public static void VertexAttrib3 (int index, OpenTK.Vector3 v);
static member VertexAttrib3 : int * OpenTK.Vector3 -> unit
매개 변수
VertexAttrib3(Int32, Single*)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib3 (int indx, float* values);
static member VertexAttrib3 : int * nativeptr<single> -> unit
매개 변수
- 특성
-