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SettingsStore.GetUInt32 Method

Definition

Overloads

GetUInt32(String, String)

Returns the value of the requested property whose data type is Int32.

GetUInt32(String, String, UInt32)

Returns the value of the requested property whose data type is Int32.

GetUInt32(String, String)

Returns the value of the requested property whose data type is Int32.

public:
 abstract System::UInt32 GetUInt32(System::String ^ collectionPath, System::String ^ propertyName);
public:
 abstract unsigned int GetUInt32(Platform::String ^ collectionPath, Platform::String ^ propertyName);
 abstract unsigned int GetUInt32(std::wstring const & collectionPath, std::wstring const & propertyName);
public abstract uint GetUInt32 (string collectionPath, string propertyName);
abstract member GetUInt32 : string * string -> uint32
Public MustOverride Function GetUInt32 (collectionPath As String, propertyName As String) As UInteger

Parameters

collectionPath
String

Path of the collection of the property.

propertyName
String

Name of the property.

Returns

Value of the property. If the value was stored as an signed integer previously then regular type conversion sematics applies.

Exceptions

Throws this exception if the property is of different type or if it does not exist.

Remarks

This method is safe to access from any thread.

Applies to

GetUInt32(String, String, UInt32)

Returns the value of the requested property whose data type is Int32.

public:
 abstract System::UInt32 GetUInt32(System::String ^ collectionPath, System::String ^ propertyName, System::UInt32 defaultValue);
public:
 abstract unsigned int GetUInt32(Platform::String ^ collectionPath, Platform::String ^ propertyName, unsigned int defaultValue);
 abstract unsigned int GetUInt32(std::wstring const & collectionPath, std::wstring const & propertyName, unsigned int defaultValue);
public abstract uint GetUInt32 (string collectionPath, string propertyName, uint defaultValue);
abstract member GetUInt32 : string * string * uint32 -> uint32
Public MustOverride Function GetUInt32 (collectionPath As String, propertyName As String, defaultValue As UInteger) As UInteger

Parameters

collectionPath
String

Path of the collection of the property.

propertyName
String

Name of the property.

defaultValue
UInt32

Value to be returned if the property does not exist.

Returns

If the property does not exist, it returns the defaultValue passed in. If the value was stored as an signed integer previously then regular type conversion sematics applies.

Exceptions

Throws this exception if the property is of different type.

Remarks

This method is safe to access from any thread.

Applies to