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SimpleTriangulator.SetBounds(Vector3, Vector3) 메서드

정의

public void SetBounds (UnityEngine.Vector3 minPos, UnityEngine.Vector3 maxPos);
abstract member SetBounds : UnityEngine.Vector3 * UnityEngine.Vector3 -> unit
override this.SetBounds : UnityEngine.Vector3 * UnityEngine.Vector3 -> unit
Public Sub SetBounds (minPos As Vector3, maxPos As Vector3)

매개 변수

minPos
UnityEngine.Vector3
maxPos
UnityEngine.Vector3

구현

적용 대상