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Plugin.SetFrozenAnchorTransform(AnchorId, Pose) 메서드

정의

public void SetFrozenAnchorTransform (Microsoft.MixedReality.WorldLocking.Core.AnchorId anchorId, UnityEngine.Pose pose);
abstract member SetFrozenAnchorTransform : Microsoft.MixedReality.WorldLocking.Core.AnchorId * UnityEngine.Pose -> unit
override this.SetFrozenAnchorTransform : Microsoft.MixedReality.WorldLocking.Core.AnchorId * UnityEngine.Pose -> unit
Public Sub SetFrozenAnchorTransform (anchorId As AnchorId, pose As Pose)

매개 변수

anchorId
AnchorId
pose
UnityEngine.Pose

구현

적용 대상