MetadataEntityScenario Struct
Definition
Important
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The MetadataEntityScenario.
public readonly struct MetadataEntityScenario : IEquatable<Azure.ResourceManager.ResourceHealth.Models.MetadataEntityScenario>
type MetadataEntityScenario = struct
Public Structure MetadataEntityScenario
Implements IEquatable(Of MetadataEntityScenario)
- Inheritance
-
MetadataEntityScenario
- Implements
Constructors
MetadataEntityScenario(String) |
Initializes a new instance of MetadataEntityScenario. |
Properties
Alerts |
Alerts. |
Methods
Equals(MetadataEntityScenario) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(MetadataEntityScenario, MetadataEntityScenario) |
Determines if two MetadataEntityScenario values are the same. |
Implicit(String to MetadataEntityScenario) |
Converts a string to a MetadataEntityScenario. |
Inequality(MetadataEntityScenario, MetadataEntityScenario) |
Determines if two MetadataEntityScenario values are not the same. |
Applies to
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Azure SDK for .NET