ベクター化された例外ハンドラーの使用
次のサンプル コードは、ベクター例外処理の使用方法を示しています。 AddVectoredExceptionHandler 関数を使用して複数のハンドラーを追加し、ハンドラーをテストしてから、RemoveVectoredExceptionHandler 関数を使用してハンドラーを削除します。
64 ビット Windows: このコードは、64 ビット Windows には適していません。
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
// NOTE: The CONTEXT structure contains processor-specific
// information. This sample was designed for X86 processors.
//addVectoredExceptionHandler constants:
//CALL_FIRST means call this exception handler first;
//CALL_LAST means call this exception handler last
#define CALL_FIRST 1
#define CALL_LAST 0
LONG Sequence=1;
LONG Actual[3];
LONG WINAPI
VectoredHandler1(
struct _EXCEPTION_POINTERS *ExceptionInfo
)
{
UNREFERENCED_PARAMETER(ExceptionInfo);
Actual[0] = Sequence++;
return EXCEPTION_CONTINUE_SEARCH;
}
LONG WINAPI
VectoredHandler2(
struct _EXCEPTION_POINTERS *ExceptionInfo
)
{
UNREFERENCED_PARAMETER(ExceptionInfo);
Actual[1] = Sequence++;
return EXCEPTION_CONTINUE_SEARCH;
}
LONG WINAPI
VectoredHandler3(
struct _EXCEPTION_POINTERS *ExceptionInfo
)
{
UNREFERENCED_PARAMETER(ExceptionInfo);
Actual[2] = Sequence++;
return EXCEPTION_CONTINUE_SEARCH;
}
LONG WINAPI
VectoredHandlerSkip1(
struct _EXCEPTION_POINTERS *ExceptionInfo
)
{
PCONTEXT Context;
Sequence++;
Context = ExceptionInfo->ContextRecord;
Actual[0] = 0xcc;
#ifdef _AMD64_
Context->Rip++;
#else
Context->Eip++;
#endif
return EXCEPTION_CONTINUE_EXECUTION;
}
LONG WINAPI
VectoredHandlerSkip2(
struct _EXCEPTION_POINTERS *ExceptionInfo
)
{
PCONTEXT Context;
Sequence++;
Context = ExceptionInfo->ContextRecord;
Actual[1] = 0xcc;
#ifdef _AMD64_
Context->Rip++;
#else
Context->Eip++;
#endif
return EXCEPTION_CONTINUE_EXECUTION;
}
LONG WINAPI
VectoredHandlerSkip3(
struct _EXCEPTION_POINTERS *ExceptionInfo
)
{
PCONTEXT Context;
Sequence++;
Context = ExceptionInfo->ContextRecord;
Actual[2] = 0xcc;
#ifdef _AMD64_
Context->Rip++;
#else
Context->Eip++;
#endif
return EXCEPTION_CONTINUE_EXECUTION;
}
BOOL CheckTest(
char *Variation,
PLONG e,
PLONG a
)
{
int i;
BOOL Pass = TRUE;
for(i=0;i<3;i++)
{
if (e[i] != a[i])
{
if (Variation)
{
printf("%s Failed at %d Expected %d vs Actual %d\n",
Variation, i, e[i], a[i]);
}
Pass = FALSE;
}
// Clear actual for next pass.
a[i] = 0;
}
// Get ready for next pass.
Sequence = 1;
if (Variation)
{
printf("Variation %s %s\n", Variation,
Pass ? "Passed" : "Failed");
}
return Pass;
}
void
CheckAllClear()
{
LONG e[3];
BOOL b = 0;
e[0]=0;e[1]=0;e[2]=0;
__try
{
RaiseException(1,0,0,NULL);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
b = CheckTest(NULL,e,Actual);
}
if (!b)
{
printf("Fatal error, handlers still registered.\n");
}
}
void IllegalInst()
{
char *ptr = 0;
*ptr = 0;
}
void Test1()
{
PVOID h1,h2,h3;
LONG e[3];
e[0]=1;e[1]=2;e[2]=3;
h2 = AddVectoredExceptionHandler(CALL_FIRST,VectoredHandler2);
h3 = AddVectoredExceptionHandler(CALL_LAST,VectoredHandler3);
h1 = AddVectoredExceptionHandler(CALL_FIRST,VectoredHandler1);
__try
{
RaiseException(1,0,0,NULL);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
CheckTest("Test1a",e,Actual);
}
RemoveVectoredExceptionHandler(h1);
RemoveVectoredExceptionHandler(h3);
RemoveVectoredExceptionHandler(h2);
CheckAllClear();
}
void Test2()
{
PVOID h1,h2,h3;
LONG e[3];
e[0]=0xcc;e[1]=0;e[2]=0;
h1 = AddVectoredExceptionHandler(1,VectoredHandlerSkip1);
IllegalInst();
CheckTest("Test2a",e,Actual);
RemoveVectoredExceptionHandler(h1);
CheckAllClear();
e[0]=1;e[1]=2;e[2]=0xcc;
h2 = AddVectoredExceptionHandler(CALL_FIRST,VectoredHandler2);
h3 = AddVectoredExceptionHandler(CALL_LAST,VectoredHandlerSkip3);
h1 = AddVectoredExceptionHandler(CALL_FIRST,VectoredHandler1);
IllegalInst();
CheckTest("Test2b",e,Actual);
RemoveVectoredExceptionHandler(h1);
RemoveVectoredExceptionHandler(h2);
RemoveVectoredExceptionHandler(h3);
CheckAllClear();
e[0]=1;e[1]=0xcc;e[2]=0;
h1 = AddVectoredExceptionHandler(CALL_LAST,VectoredHandler1);
h2 = AddVectoredExceptionHandler(CALL_LAST,VectoredHandlerSkip2);
h3 = AddVectoredExceptionHandler(CALL_LAST,VectoredHandler3);
IllegalInst();
CheckTest("Test2c",e,Actual);
RemoveVectoredExceptionHandler(h1);
RemoveVectoredExceptionHandler(h2);
RemoveVectoredExceptionHandler(h3);
CheckAllClear();
e[0]=2;e[1]=0xcc;e[2]=1;
h1 = AddVectoredExceptionHandler(CALL_LAST,VectoredHandler1);
h3 = AddVectoredExceptionHandler(CALL_FIRST,VectoredHandler3);
h2 = AddVectoredExceptionHandler(CALL_LAST,VectoredHandlerSkip2);
__try
{
IllegalInst();
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
// Should not make it to here.
e[0]=0;e[1]=0;e[2]=0;
CheckTest("Test2d-1",e,Actual);
}
CheckTest("Test2d-2",e,Actual);
RemoveVectoredExceptionHandler(h1);
RemoveVectoredExceptionHandler(h2);
RemoveVectoredExceptionHandler(h3);
CheckAllClear();
}
void main( )
{
Test1();
Test2();
}