SignedInGamer.Presence Property
Gets an object that may be used to set the rich presence state for this gamer.
Namespace: Microsoft.Xna.Framework.GamerServices
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public GamerPresence Presence { get; }
Property Value
An object that may be used to set the rich presence state for this gamer.
Remarks
Zune Specific Information |
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Setting presence information is not supported on the Zune platform. On the Zune platform, setting presence information for a signed-in gamer will not change the presence information on Xbox LIVE. |
Note
Game titles will not be displayed in a player's presence information on the Xbox LIVE service until the game passes peer review. Once a game passes peer review, the presence information for a player will show three things: a confirmation the player is playing an Xbox LIVE Community Game, the game's title, and finally the presence information set by SignedInGamer.Presence.
Xbox LIVE Community Game My Game Title Fighting the Boss
While a game is in development, but before the game passes peer review, the presence information indicates the developer is using the XNA Creators Club.
XNA Creators Club creators.xna.com Fighting the Boss
See Also
Tasks
How To: Add Presence Information
Reference
Gamer.SignedInGamers Property
GamerPresence Class
SignedInGamer Class
SignedInGamer Members
Microsoft.Xna.Framework.GamerServices Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista, Zune