SpriteBatch Members
The following tables list the members exposed by the SpriteBatch type.
Public Constructors
Name | Description | |
---|---|---|
SpriteBatch | Initializes a new instance of the class, which enables a group of sprites to be drawn using the same settings. |
Public Properties
Name | Description | |
---|---|---|
GraphicsDevice | Gets the graphics device associated with this SpriteBatch. | |
IsDisposed | Gets a value that indicates whether the object is disposed. | |
Name | Gets or sets the name of this sprite batch. | |
Tag | Gets or sets an object that uniquely identifies this sprite batch. |
Public Methods
Name | Description | |
---|---|---|
Begin | Overloaded. Prepares the graphics device for drawing sprites. | |
Dispose | Overloaded. Immediately releases the unmanaged resources used by this object. | |
Draw | Overloaded. Adds a sprite to the batch of sprites to be rendered. | |
DrawString | Overloaded. Adds a sprite string to the batch of sprites to be rendered. | |
End | Flushes the sprite batch and restores the device state to how it was before Begin was called. | |
Equals | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
ReferenceEquals | (Inherited from Object.) | |
ToString | (Inherited from Object.) |
Protected Methods
Name | Description | |
---|---|---|
Finalize | (Inherited from Object.) | |
MemberwiseClone | (Inherited from Object.) |
Public Events
Name | Description | |
---|---|---|
Disposing | Occurs when Dispose is called or when this object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime. |
See Also
Concepts
Reference
SpriteBatch Class
Microsoft.Xna.Framework.Graphics Namespace