CharacterHit.Equals Method
Definition
Important
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Determines whether the specified object is equal to the current CharacterBufferReference object.
Overloads
Equals(Object) |
Determines whether the specified object is equal to the current CharacterBufferReference object. |
Equals(CharacterHit) |
Determines whether the CharacterBufferReference is equal to the current CharacterBufferReference object. |
Equals(Object)
Determines whether the specified object is equal to the current CharacterBufferReference object.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object
The object to compare with the current CharacterBufferReference object.
Returns
true
if obj
is equal to the current CharacterBufferReference object; otherwise, false
. If obj
is not a CharacterBufferReference object, false
is returned.
Applies to
Equals(CharacterHit)
Determines whether the CharacterBufferReference is equal to the current CharacterBufferReference object.
public:
virtual bool Equals(System::Windows::Media::TextFormatting::CharacterHit obj);
public bool Equals (System.Windows.Media.TextFormatting.CharacterHit obj);
override this.Equals : System.Windows.Media.TextFormatting.CharacterHit -> bool
Public Function Equals (obj As CharacterHit) As Boolean
Parameters
- obj
- CharacterHit
The CharacterBufferReference to compare with the current CharacterBufferReference object.
Returns
true
if obj
is equal to the current CharacterBufferReference object; otherwise, false
.
Implements
Applies to
.NET