LinearVectorKeyFrame Constructors
Definition
Important
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Initializes a new instance of the LinearVectorKeyFrame class.
Overloads
LinearVectorKeyFrame() |
Initializes a new instance of the LinearVectorKeyFrame class. |
LinearVectorKeyFrame(Vector) |
Initializes a new instance of the LinearVectorKeyFrame class with the specified ending value. |
LinearVectorKeyFrame(Vector, KeyTime) |
Initializes a new instance of the LinearVectorKeyFrame class with the specified ending value and key time. |
LinearVectorKeyFrame()
Initializes a new instance of the LinearVectorKeyFrame class.
public:
LinearVectorKeyFrame();
public LinearVectorKeyFrame ();
Public Sub New ()
Applies to
LinearVectorKeyFrame(Vector)
Initializes a new instance of the LinearVectorKeyFrame class with the specified ending value.
public:
LinearVectorKeyFrame(System::Windows::Vector value);
public LinearVectorKeyFrame (System.Windows.Vector value);
new System.Windows.Media.Animation.LinearVectorKeyFrame : System.Windows.Vector -> System.Windows.Media.Animation.LinearVectorKeyFrame
Public Sub New (value As Vector)
Parameters
- value
- Vector
Ending value (also known as "target value") for the key frame.
Applies to
LinearVectorKeyFrame(Vector, KeyTime)
Initializes a new instance of the LinearVectorKeyFrame class with the specified ending value and key time.
public:
LinearVectorKeyFrame(System::Windows::Vector value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearVectorKeyFrame (System.Windows.Vector value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearVectorKeyFrame : System.Windows.Vector * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearVectorKeyFrame
Public Sub New (value As Vector, keyTime As KeyTime)
Parameters
- value
- Vector
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
Applies to
.NET